if((self.autospec_flags & ASF_SHIELD && _item.invincible_finished) ||
(self.autospec_flags & ASF_STRENGTH && _item.strength_finished) ||
- (self.autospec_flags & ASF_MEGA_AR && _item.itemdef == ITEM_ArmorLarge) ||
+ (self.autospec_flags & ASF_MEGA_AR && _item.itemdef == ITEM_ArmorMega) ||
(self.autospec_flags & ASF_MEGA_HP && _item.itemdef == ITEM_HealthMega) ||
(self.autospec_flags & ASF_FLAG_GRAB && _item.classname == "item_flag_team"))
{