+#ifndef MUTATORS_H
+#define MUTATORS_H
+
MUTATOR_DECLARATION(gamemode_assault);
MUTATOR_DECLARATION(gamemode_ca);
MUTATOR_DECLARATION(gamemode_keyhunt);
MUTATOR_DECLARATION(mutator_buffs);
MUTATOR_DECLARATION(sandbox);
+MUTATOR_DECLARATION(mutator_overkill);
+
+#endif