MUTATOR_DECLARATION(gamemode_keyhunt);
MUTATOR_DECLARATION(gamemode_freezetag);
MUTATOR_DECLARATION(gamemode_keepaway);
+MUTATOR_DECLARATION(gamemode_ctf);
+MUTATOR_DECLARATION(gamemode_nexball);
+MUTATOR_DECLARATION(mutator_dodging);
MUTATOR_DECLARATION(mutator_invincibleprojectiles);
+MUTATOR_DECLARATION(mutator_new_toys);
MUTATOR_DECLARATION(mutator_nix);
-MUTATOR_DECLARATION(mutator_dodging);
MUTATOR_DECLARATION(mutator_rocketflying);
+MUTATOR_DECLARATION(mutator_spawn_near_teammate);
MUTATOR_DECLARATION(mutator_vampire);
MUTATOR_DECLARATION(sandbox);