]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/nexball.qc
Merge remote-tracking branch 'origin/terencehill/arena_stuff'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / nexball.qc
index 3ee7b5597d82d3752c55927d52d6bd389b775478..3aa65f6f5aeda2f0ef6ee6f03c6180520fb64848 100644 (file)
@@ -222,7 +222,7 @@ void InitBall (void)
        self.teamtime = 0;
        self.pusher = world;
        self.team = FALSE;
-       sound (self, CH_TRIGGER_SINGLE, self.noise1, VOL_BASE, ATTN_NORM);
+       sound (self, CH_TRIGGER, self.noise1, VOL_BASE, ATTN_NORM);
        WaypointSprite_Ping(self.waypointsprite_attachedforcarrier);
        LogNB("init", world);
 }
@@ -262,7 +262,7 @@ void football_touch (void)
        if (other.solid == SOLID_BSP) {
                if (time > self.lastground + 0.1)
                {
-                       sound (self, CH_TRIGGER_SINGLE, self.noise, VOL_BASE, ATTN_NORM);
+                       sound (self, CH_TRIGGER, self.noise, VOL_BASE, ATTN_NORM);
                        self.lastground = time;
                }
                if (vlen(self.velocity) && !self.cnt)
@@ -308,7 +308,7 @@ void basketball_touch (void)
                LogNB("caught", other);
                GiveBall(other, self);
        } else if (other.solid == SOLID_BSP) {
-               sound (self, CH_TRIGGER_SINGLE, self.noise, VOL_BASE, ATTN_NORM);
+               sound (self, CH_TRIGGER, self.noise, VOL_BASE, ATTN_NORM);
                if (vlen(self.velocity) && !self.cnt)
                        self.nextthink = min(time + g_nexball_delay_idle, self.teamtime);
        }
@@ -366,7 +366,7 @@ void GoalTouch (void)
                pscore = 1;
        }
 
-       sound (ball, CH_TRIGGER_SINGLE, self.noise, VOL_BASE, ATTN_NONE);
+       sound (ball, CH_TRIGGER, self.noise, VOL_BASE, ATTN_NONE);
 
        if(ball.team && pscore)
        {
@@ -717,7 +717,7 @@ float w_nexball_weapon(float req)
        {
                precache_model ("models/weapons/g_porto.md3");
                precache_model ("models/weapons/v_porto.md3");
-               precache_model ("models/weapons/h_porto.dpm");
+               precache_model ("models/weapons/h_porto.iqm");
                precache_model ("models/elaser.mdl");
                precache_sound ("nexball/shoot1.wav");
                precache_sound ("nexball/shoot2.wav");