-#include "../pathlib.qh"
+#include "debug.qh"
+#include "pathlib.qh"
MODEL(SQUARE, "models/pathlib/square.md3");
MODEL(SQUARE_GOOD, "models/pathlib/goodsquare.md3");
path.nextthink = time;
}
-
void pathlib_showsquare2(entity node ,vector ncolor,float align)
{
}
}
-void SUB_Remove();
-
void pathlib_showsquare(vector where,float goodsquare,float _lifetime)
{
entity s;
s = spawn();
s.alpha = 0.25;
- s.think = SUB_Remove;
+ s.think = SUB_Remove_self;
s.nextthink = _lifetime;
s.scale = pathlib_gridsize / 512.001;
s.solid = SOLID_NOT;
e = spawn();
e.alpha = 0.25;
- e.think = SUB_Remove;
+ e.think = SUB_Remove_self;
e.nextthink = _lifetime;
e.scale = pathlib_gridsize / 512;
e.solid = SOLID_NOT;