+#include "path_waypoint.qh"
#include "../bot/waypoints.qh"
#include "pathlib.qh"
return world;
}
-void plas_think()
-{SELFPARAM();
+void plas_think(entity this)
+{
pathlib_waypointpath_step();
if(pathlib_foundgoal)
return;
- self.nextthink = time + 0.1;
+ this.nextthink = time + 0.1;
}
void pathlib_waypointpath_autostep()
{
entity n;
n = spawn();
- n.think = plas_think;
+ setthink(n, plas_think);
n.nextthink = time + 0.1;
}