const vector PLIB_RIGHT = '1 0 0';
//#define PLIB_LEFT '-1 0 0'
-#if DEBUGPATHING
-void pathlib_showpath(entity start);
-void pathlib_showpath2(entity path);
-#endif
-
entity openlist;
entity closedlist;
entity goal_node;
entity start_node;
-.float is_path_node;
+.bool is_path_node;
.float pathlib_node_g;
.float pathlib_node_h;
.float pathlib_node_f;