if(playerstats_db >= 0)
playerstats_waitforme = FALSE; // must wait for it at match end
- serverflags |= SERVERFLAG_PLAYERSTATS;
+ serverflags |= SERVERFLAG_PLAYERSTATS;
PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
PlayerStats_AddEvent(PLAYERSTATS_AVGLATENCY);
s = string_null;
if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1)
s = e.crypto_idfp;
- else if(clienttype(e) == CLIENTTYPE_BOT)
+ else if(IS_BOT_CLIENT(e))
s = sprintf("bot#%g#%s", skill, e.cleanname);
if((s == "") || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then!
{
- if(clienttype(e) == CLIENTTYPE_BOT)
+ if(IS_BOT_CLIENT(e))
s = sprintf("bot#%d", e.playerid);
else
s = sprintf("player#%d", e.playerid);
string key;
key = sprintf("%s:*", e.playerstats_id);
-
+
string p;
p = db_get(playerstats_db, key);
if(p == "")
string key;
key = sprintf("%d", t);
-
+
string p;
p = db_get(playerstats_db, key);
if(p == "")
{
if(playerstats_db < 0)
return;
-
+
string key;
key = sprintf("*:%s", event_id);
-
+
string p;
p = db_get(playerstats_db, key);
if(p == "")
{
if((e.playerstats_id == "") || playerstats_db < 0)
return 0;
-
+
string key;
float val;
key = sprintf("%s:%s", e.playerstats_id, event_id);
return val;
}
-void PlayerStats_TeamScore(float t, string event_id, float value)
+float PlayerStats_TeamScore(float t, string event_id, float value)
{
+ if(playerstats_db < 0)
+ return 0;
+
string key;
float val;
key = sprintf("team#%d:%s", t, event_id);
val = stof(db_get(playerstats_db, key));
val += value;
db_put(playerstats_db, key, ftos(val));
+ return val;
}
/*
U: UDP port number of the server
D: duration of the match
P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!)
+ Q: team number of an existing team (format: team#NN); this also sets the owner for all following "e" lines (lower case!)
n: nickname of the player (optional)
t: team ID
i: player index
switch(status)
{
case URL_READY_CANWRITE:
- url_fputs(fh, "V 6\n");
+ url_fputs(fh, "V 7\n");
#ifdef WATERMARK
url_fputs(fh, sprintf("R %s\n", WATERMARK));
#endif
db_put(playerstats_db, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid));
- if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT)
+ if(p.cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p))
db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
if(teamplay)
PlayerStats_Accuracy(p);
- if(clienttype(p) == CLIENTTYPE_REAL)
+ if(IS_REAL_CLIENT(p))
{
if(p.latency_cnt)
{