T: time at which the game ended
G: game type
M: map name
+ I: match ID (see "matchid" in g_world.qc
S: "hostname" of the server
C: number of "unpure" cvar changes
+ U: UDP port number of the server
P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!)
n: nickname of the player (optional)
- t: team ID
+ t: team ID
e: followed by an event name, a space, and the event count/score
event names can be:
alivetime: total playing time of the player
url_fputs(fh, sprintf("I %s\n", matchid));
url_fputs(fh, sprintf("S %s\n", cvar_string("hostname")));
url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count));
+ url_fputs(fh, sprintf("U %d\n", cvar("port")));
for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
{
url_fputs(fh, sprintf("P %s\n", p));