#include "portals.qh"
#include "scores.qh"
#include "spawnpoints.qh"
-#include "bot/waypoints.qh"
-#include "bot/navigation.qh"
#include "command/getreplies.qh"
#include "../common/deathtypes.qh"
#include "../common/notifications.qh"
const float MAX_CHECKPOINTS = 255;
-void spawnfunc_target_checkpoint();
+spawnfunc(target_checkpoint);
.float race_penalty;
.float race_penalty_accumulator;
return current;
}
-void spawnfunc_trigger_race_checkpoint()
-{SELFPARAM();
+spawnfunc(trigger_race_checkpoint)
+{
vector o;
if(!g_race && !g_cts) { remove(self); return; }
InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
}
-void spawnfunc_target_checkpoint() // defrag entity
-{SELFPARAM();
+spawnfunc(target_checkpoint) // defrag entity
+{
vector o;
if(!g_race && !g_cts) { remove(self); return; }
defrag_ents = 1;
InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
}
-void spawnfunc_target_startTimer() { spawnfunc_target_checkpoint(); }
-void spawnfunc_target_stopTimer() { spawnfunc_target_checkpoint(); }
+spawnfunc(target_startTimer) { spawnfunc_target_checkpoint(this); }
+spawnfunc(target_stopTimer) { spawnfunc_target_checkpoint(this); }
void race_AbandonRaceCheck(entity p)
{
self.race_checkpoint = self.race_respawn_checkpoint;
}
-void spawnfunc_info_player_race (void)
-{SELFPARAM();
+spawnfunc(info_player_race)
+{
if(!g_race && !g_cts) { remove(self); return; }
++race_spawns;
- spawnfunc_info_player_deathmatch();
+ spawnfunc_info_player_deathmatch(this);
if(self.race_place > race_highest_place_spawn)
race_highest_place_spawn = self.race_place;
FOR_EACH_CLIENT(e)
{
float p = e.race_place;
- SELFCALL(e, race_PreparePlayer());
- SELFCALL_DONE();
+ WITH(entity, self, e, race_PreparePlayer());
e.race_place = p;
}
}
race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason);
}
-void spawnfunc_trigger_race_penalty()
-{SELFPARAM();
+spawnfunc(trigger_race_penalty)
+{
EXACTTRIGGER_INIT;
self.use = penalty_use;