]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/scores.qc
Merge remote branch 'origin/terencehill/powerups_respawntime_fix'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / scores.qc
index 6c7a7dbc3350208546216979e4df167e2a1bf004..10f5d12fcdd76b47fb0efeb139f42ff7baf60875 100644 (file)
@@ -56,7 +56,7 @@ float TeamScore_SendEntity(entity to, float sendflags)
 
        longflags = 0;
        for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
-               if(self.teamscores[i] > 127 || self.teamscores[i] <= -128)
+               if(self.(teamscores[i]) > 127 || self.(teamscores[i]) <= -128)
                        longflags |= p;
 
 #if MAX_TEAMSCORE <= 8
@@ -70,9 +70,9 @@ float TeamScore_SendEntity(entity to, float sendflags)
                if(sendflags & p)
                {
                        if(longflags & p)
-                               WriteInt24_t(MSG_ENTITY, self.teamscores[i]);
+                               WriteInt24_t(MSG_ENTITY, self.(teamscores[i]));
                        else
-                               WriteChar(MSG_ENTITY, self.teamscores[i]);
+                               WriteChar(MSG_ENTITY, self.(teamscores[i]));
                }
 
        return TRUE;
@@ -173,7 +173,7 @@ float ScoreInfo_SendEntity(entity to, float sf)
 {
        float i;
        WriteByte(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
-       WriteByte(MSG_ENTITY, game);
+       WriteInt24_t(MSG_ENTITY, MapInfo_LoadedGametype);
        for(i = 0; i < MAX_SCORE; ++i)
        {
                WriteString(MSG_ENTITY, scores_label[i]);
@@ -222,7 +222,7 @@ float PlayerScore_SendEntity(entity to, float sendflags)
 
        longflags = 0;
        for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
-               if(self.scores[i] > 127 || self.scores[i] <= -128)
+               if(self.(scores[i]) > 127 || self.(scores[i]) <= -128)
                        longflags |= p;
 
 #if MAX_SCORE <= 8
@@ -236,9 +236,9 @@ float PlayerScore_SendEntity(entity to, float sendflags)
                if(sendflags & p)
                {
                        if(longflags & p)
-                               WriteInt24_t(MSG_ENTITY, self.scores[i]);
+                               WriteInt24_t(MSG_ENTITY, self.(scores[i]));
                        else
-                               WriteChar(MSG_ENTITY, self.scores[i]);
+                               WriteChar(MSG_ENTITY, self.(scores[i]));
                }
 
        return TRUE;
@@ -254,7 +254,8 @@ void PlayerScore_Clear(entity player)
 
        if(g_lms) return;
        if(g_arena || g_ca) return;
-       if(g_race && !g_race_qualifying) return;
+       if(g_cts) return; // in CTS, you don't lose score by observing
+       if(g_race && g_race_qualifying) return; // in qualifying, you don't lose score by observing
 
        sk = player.scorekeeper;
        for(i = 0; i < MAX_SCORE; ++i)
@@ -337,8 +338,8 @@ float PlayerScore_Add(entity player, float scorefield, float score)
        if(score)
                if(scores_label[scorefield] != "")
                        s.SendFlags |= pow(2, scorefield);
-       PlayerStats_Event(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label[scorefield]), score);
-       s.(scores_accumulated[scorefield]) += score;
+       if(!inWarmupStage)
+               PlayerStats_Event(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label[scorefield]), score);
        return (s.(scores[scorefield]) += score);
 }
 
@@ -375,7 +376,6 @@ void WinningConditionHelper()
        entity winnerscorekeeper;
        entity secondscorekeeper;
        entity sk;
-       float slots;
 
        // format:
        // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
@@ -386,7 +386,9 @@ void WinningConditionHelper()
        s = GetGametype();
        s = strcat(s, ":", autocvar_g_xonoticversion);
        s = strcat(s, ":P", ftos(cvar_purechanges_count));
-       s = strcat(s, ":S", ftos(nJoinAllowed(0)));
+       s = strcat(s, ":S", ftos(nJoinAllowed(world)));
+       s = strcat(s, ":F", ftos(serverflags));
+       s = strcat(s, ":M", modname);
        s = strcat(s, "::", GetPlayerScoreString(world, 1)); // make this 1 once we can, note: this doesn't contain any :<letter>
 
        fullstatus = autocvar_g_full_getstatus_responses;