#include <common/scores.qh>
+bool autocvar_g_full_getstatus_responses;
+
entity scores_initialized; // non-NULL when scores labels/rules have been set
.float scoreboard_pos;
* strict: return a strict ordering
* nospectators: exclude spectators
*/
-entity PlayerScore_Sort(.float field, float teams, float strict, float nospectators);
+entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators);