-#ifndef SCORES_H
-#define SCORES_H
+#pragma once
+
+#include <common/constants.qh>
entity scores_initialized; // non-world when scores labels/rules have been set
.float scores[MAX_SCORE];
* nospectators: exclude spectators
*/
entity PlayerScore_Sort(.float field, float teams, float strict, float nospectators);
-#endif