if(score_enabled)
ScoreInfo_SetLabel_PlayerScore(SP_SCORE, "score", sprio);
+
+ ScoreInfo_SetLabel_PlayerScore(SP_DMG, "damage", 0);
+ ScoreInfo_SetLabel_PlayerScore(SP_DMGTAKEN, "damagetaken", SFL_LOWER_IS_BETTER);
}
void ScoreRules_basics_end()
{
{
if(teamplay)
{
- CheckAllowedTeams(world);
+ CheckAllowedTeams(NULL);
ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, true);
}
else