if(score_enabled)
ScoreInfo_SetLabel_TeamScore (ST_SCORE, "score", stprio);
- if not(independent_players)
+ if not(INDEPENDENT_PLAYERS)
ScoreInfo_SetLabel_PlayerScore(SP_KILLS, "kills", 0);
ScoreInfo_SetLabel_PlayerScore(SP_DEATHS, "deaths", SFL_LOWER_IS_BETTER);
- if not(independent_players)
+ if not(INDEPENDENT_PLAYERS)
ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES, "suicides", SFL_LOWER_IS_BETTER);
if(score_enabled)
}
void ScoreRules_generic()
{
- if(teams_matter)
+ if(teamplay)
{
CheckAllowedTeams(world);
ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE);
// Keep Away stuff
#define SP_KEEPAWAY_PICKUPS 4
#define SP_KEEPAWAY_CARRIERKILLS 5
-#define SP_KEEPAWAY_DROPS 6
-#define SP_KEEPAWAY_TIME 7
+#define SP_KEEPAWAY_BCTIME 6
void ScoreRules_keepaway()
{
ScoreRules_basics(0, SFL_SORT_PRIO_PRIMARY, 0, TRUE); // SFL_SORT_PRIO_PRIMARY
ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_PICKUPS, "pickups", 0);
ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_CARRIERKILLS, "bckills", 0);
- ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_DROPS, "drops", SFL_LOWER_IS_BETTER);
- ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_TIME, "time", SFL_SORT_PRIO_SECONDARY);
+ ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_BCTIME, "bctime", SFL_SORT_PRIO_SECONDARY);
ScoreRules_basics_end();
}