]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/t_quake3.qc
Merge branch 'terencehill/vehicle_hud_fix' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / t_quake3.qc
index ed90bf054c0c1aeeed5668afd43c3b3e0eb09d26..6908b6dbf18500f2927971f6441f2cbd04602831 100644 (file)
@@ -1,4 +1,29 @@
-#include "../common/weapons/weapons.qc"
+#include "_all.qh"
+
+#include "../common/weapons/all.qh"
+#include "../common/buffs.qh"
+
+void spawnfunc_weapon_crylink();
+void spawnfunc_weapon_electro();
+void spawnfunc_weapon_hagar();
+void spawnfunc_weapon_machinegun();
+void spawnfunc_weapon_vortex();
+
+void spawnfunc_target_items();
+
+void spawnfunc_item_bullets();
+void spawnfunc_item_cells();
+void spawnfunc_item_rockets();
+void spawnfunc_item_shells();
+
+void spawnfunc_item_jetpack();
+
+void spawnfunc_item_armor_big();
+void spawnfunc_item_armor_large();
+void spawnfunc_item_armor_small();
+
+void spawnfunc_item_health_medium();
+void spawnfunc_item_health_mega();
 
 //***********************
 //QUAKE 3 ENTITIES - So people can play quake3 maps with the xonotic weapons