#include "t_teleporters.qh"
-
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include "../warpzonelib/common.qh"
- #include "../warpzonelib/util_server.qh"
- #include "../warpzonelib/server.qh"
- #include "../common/constants.qh"
- #include "../common/util.qh"
- #include "weapons/csqcprojectile.qh"
- #include "autocvars.qh"
- #include "constants.qh"
- #include "defs.qh"
- #include "../common/deathtypes.qh"
- #include "tturrets/include/turrets_early.qh"
- #include "../common/vehicles/sv_vehicles.qh"
- #include "../common/mapinfo.qh"
- #include "anticheat.qh"
-#endif
+#include "_all.qh"
+
+#include "anticheat.qh"
+#include "cl_player.qh"
+#include "g_hook.qh"
+#include "bot/waypoints.qh"
+#include "tturrets/include/turrets_early.qh"
+#include "weapons/csqcprojectile.qh"
+#include "../common/constants.qh"
+#include "../common/deathtypes.qh"
+#include "../common/mapinfo.qh"
+#include "../common/util.qh"
+#include "../common/vehicles/sv_vehicles.qh"
+#include "../warpzonelib/common.qh"
+#include "../warpzonelib/server.qh"
+#include "../warpzonelib/util_server.qh"
+
+.float lastteleporttime;
void trigger_teleport_use()
{