return versionmsg;
}
-
-void PrintWelcomeMessage(entity pl)
+string getwelcomemessage(void)
{
string s, modifications, motd;
- if(self.cvar_scr_centertime == 0) return;
-
- if(autocvar_g_campaign)
- {
- if(self.classname == "player" && !self.BUTTON_INFO)
- return;
- }
- else
- {
- if((time - self.jointime) > autocvar_welcome_message_time && !self.BUTTON_INFO)
- return;
- }
-
- if( !(timeoutStatus >= 1) ) { //really print the WelcomeMessage to the player every frame when timeout-seconds are shown or the game is restarted, to make sure that the shown number is accurate
- if(self.welcomemessage_time > time) return;
- self.welcomemessage_time = time + max(0.5, self.cvar_scr_centertime * 0.6);
- }
-
- if(autocvar_g_campaign)
- {
- centerprint(pl, campaign_message);
- return;
- }
-
-//TODO GreEn`mArine: make the timeout-messages clientside as well (just like the ready restart countdown)!
- if(!self.BUTTON_INFO)
- {
- // TODO get rid of this too
- local string specString;
- specString = NEWLINES;
- //if(time < game_starttime) //also show the countdown when being a spectator
- // specString = strcat(specString, "\n\n^1Game starts in ", ftos(ceil(game_starttime - time)), " seconds^7");
- //else
- if (timeoutStatus != 0)
- specString = strcat(specString, "\n\n", getTimeoutText(1));
- else
- {
- if(self.classname == "player")
- return;
- goto normal;
- }
- return centerprint_atprio(self, CENTERPRIO_SPAM, specString);
- }
-
-:normal
ret_string = "";
MUTATOR_CALLHOOK(BuildMutatorsPrettyString);
modifications = ret_string;
local string versionmessage;
versionmessage = GetClientVersionMessage();
- s = strcat(s, NEWLINES, "This is Xonotic ", autocvar_g_xonoticversion, "\n", versionmessage);
+ s = strcat("This is Xonotic ", autocvar_g_xonoticversion, "\n", versionmessage);
s = strcat(s, "^8\n\nmatch type is ^1", gamemode_name, "^8\n");
if(modifications != "")
s = strcat(s, "^8\nactive modifications: ^3", modifications, "^8\n");
- if(timeoutStatus != 0)
- s = strcat(s, "\n\n", getTimeoutText(1));
-
if (g_grappling_hook)
s = strcat(s, "\n\n^3grappling hook^8 is enabled, press 'e' to use it\n");
if (motd != "") {
s = strcat(s, "\n\n^8MOTD: ^7", strreplace("\\n", "\n", motd));
}
- s = strcat(s, "\n");
-
- centerprint(pl, s);
+ return s;
}
-
void SetPlayerColors(entity pl, float _color)
{
/*string s;