]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/vehicles/racer.qc
Move item constants to t_items.qh
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / vehicles / racer.qc
index 97bf73aed1a48d8beae1a330d9c990337123ac42..70d660c42a13d28f0d45eafe6a0517ecdc6a69bd 100644 (file)
@@ -150,7 +150,7 @@ void racer_rocket_groundhugger()
         return;
     }
 
-    if not (self.realowner.vehicle)
+    if (!self.realowner.vehicle)
     {
         UpdateCSQCProjectile(self);
         return;
@@ -198,7 +198,7 @@ void racer_rocket_tracker()
         return;
     }
 
-    if not (self.realowner.vehicle)
+    if (!self.realowner.vehicle)
     {
         UpdateCSQCProjectile(self);
         return;
@@ -492,7 +492,7 @@ void racer_exit(float eject)
     self.movetype   = MOVETYPE_BOUNCE;
     sound (self.tur_head, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_VEHICLEENGINE, ATTEN_NORM);
 
-    if not (self.owner)
+    if (!self.owner)
         return;
 
        makevectors(self.angles);
@@ -540,7 +540,7 @@ void racer_blowup()
 
     RadiusDamage (self, self.enemy, autocvar_g_vehicle_racer_blowup_coredamage,
                                        autocvar_g_vehicle_racer_blowup_edgedamage,
-                                       autocvar_g_vehicle_racer_blowup_radius, world,
+                                       autocvar_g_vehicle_racer_blowup_radius, world, world,
                                        autocvar_g_vehicle_racer_blowup_forceintensity,
                                        DEATH_VH_WAKI_DEATH, world);
 
@@ -637,8 +637,8 @@ void spawnfunc_vehicle_racer()
     {
         remove(self);
         return;
-    }        
-    
+    }
+
     self.vehicle_flags |= VHF_DMGSHAKE;
     self.vehicle_flags |= VHF_DMGROLL;
 
@@ -666,7 +666,7 @@ void spawnfunc_vehicle_racer()
     if(autocvar_g_vehicle_racer_health_regen)
         self.vehicle_flags |= VHF_HEALTHREGEN;
 
-    if not (vehicle_initialize(
+    if(!vehicle_initialize(
              "Wakizashi",
              "models/vehicles/wakizashi.dpm",
              "null", // we need this so tur_head is networked and usable for sounds
@@ -679,7 +679,7 @@ void spawnfunc_vehicle_racer()
              racer_frame,
              racer_enter, racer_exit,
              racer_die,   racer_think,
-             TRUE, 
+             TRUE,
              autocvar_g_vehicle_racer_health,
              autocvar_g_vehicle_racer_shield))
     {