void spiderbot_touch()
{
+ vehicles_touch();
if(self.owner)
{
if(vlen(self.velocity) == 0)
setorigin(self, self.pos1 + '0 0 128');
self.angles = self.pos2;
- vehicles_common_spawn();
+ vehicles_reset_colors();
}
setattachment(self.gun2, self.tur_head, "tag_hardpoint02");
self.gravity = 2;
+ self.mass = 5000;
}
void spawnfunc_vehicle_spiderbot()