else
vehicles_exit(VHEF_RELESE);
- /*
- if (self.vehicle_flags & VHF_MULTISLOT)
- {
- entity oldself = self;
- entity e = findchainentity(owner, self);
- while(e)
- {
- if(e.vehicle_flags & VHF_PLAYERSLOT)
- {
- self = findentity(world, vehicle, e);
- if(self && self.flags & FL_CLIENT)
- e.vehicle_exit(VHEF_EJECT);
-
- self = oldself;
- }
- e = e.chain;
- }
- }
- */
-
+
antilag_clear(self);
+
self.vehicle_die();
vehicles_setreturn();
}
_gib.alpha = 1;
}
return _gib;
-}
\ No newline at end of file
+}