]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_electro.qc
Merge remote branch 'origin/master' into samual/balance
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_electro.qc
index e818fa550f423c97f31da767f2564c0f86615713..08b963431d7b5e1a8246caff05bdb4210f654c3f 100644 (file)
@@ -68,7 +68,7 @@ void W_Plasma_Touch (void)
                W_Plasma_Explode ();
        } else {
                //UpdateCSQCProjectile(self);
-               spamsound (self, CH_SHOTS_SINGLE, "weapons/electro_bounce.wav", VOL_BASE, ATTN_NORM);
+               spamsound (self, CH_SHOTS, "weapons/electro_bounce.wav", VOL_BASE, ATTN_NORM);
                self.projectiledeathtype |= HITTYPE_BOUNCE;
        }
 }
@@ -83,13 +83,19 @@ void W_Plasma_Damage (entity inflictor, entity attacker, float damage, float dea
 {
        if(self.health <= 0)
                return;
+
        // note: combos are usually triggered by W_Plasma_TriggerCombo, not damage
+       float is_combo = (inflictor.classname == "plasma_chain" || inflictor.classname == "plasma_prim");
+       
+       if (!W_CheckProjectileDamage(inflictor.realowner, self.realowner, deathtype, is_combo))
+               return; // g_projectiles_damage says to halt    
+       
        self.health = self.health - damage;
        if (self.health <= 0)
        {
                self.takedamage = DAMAGE_NO;
                self.nextthink = time;
-               if (inflictor.classname == "plasma_chain" || inflictor.classname == "plasma_prim")
+               if (is_combo)
                {
                        // change owner to whoever caused the combo explosion
                        self.realowner = inflictor.realowner;
@@ -175,6 +181,7 @@ void W_Electro_Attack2()
        proj.health = autocvar_g_balance_electro_secondary_health;
        proj.event_damage = W_Plasma_Damage;
        proj.flags = FL_PROJECTILE;
+       proj.damagedbycontents = (autocvar_g_balance_electro_secondary_damagedbycontents);
 
        proj.bouncefactor = autocvar_g_balance_electro_secondary_bouncefactor;
        proj.bouncestop = autocvar_g_balance_electro_secondary_bouncestop;
@@ -544,7 +551,7 @@ float w_electro(float req)
                {
                        pointparticles(particleeffectnum("electro_ballexplode"), org2, '0 0 0', 1);
                        if(!w_issilent)
-                               sound(self, CH_SHOTS_SINGLE, "weapons/electro_impact.wav", VOL_BASE, ATTN_NORM);
+                               sound(self, CH_SHOTS, "weapons/electro_impact.wav", VOL_BASE, ATTN_NORM);
                }
                else
                {
@@ -553,13 +560,13 @@ float w_electro(float req)
                                // this is sent as "primary (w_deathtype & HITTYPE_BOUNCE)" to distinguish it from (w_deathtype & HITTYPE_SECONDARY) bounced balls
                                pointparticles(particleeffectnum("electro_combo"), org2, '0 0 0', 1);
                                if(!w_issilent)
-                                       sound(self, CH_SHOTS_SINGLE, "weapons/electro_impact_combo.wav", VOL_BASE, ATTN_NORM);
+                                       sound(self, CH_SHOTS, "weapons/electro_impact_combo.wav", VOL_BASE, ATTN_NORM);
                        }
                        else
                        {
                                pointparticles(particleeffectnum("electro_impact"), org2, '0 0 0', 1);
                                if(!w_issilent)
-                                       sound(self, CH_SHOTS_SINGLE, "weapons/electro_impact.wav", VOL_BASE, ATTN_NORM);
+                                       sound(self, CH_SHOTS, "weapons/electro_impact.wav", VOL_BASE, ATTN_NORM);
                        }
                }
        }