W_Reload(min(autocvar_g_balance_seeker_missile_ammo, autocvar_g_balance_seeker_tag_ammo), autocvar_g_balance_seeker_reload_ammo, autocvar_g_balance_seeker_reload_time, "weapons/reload.wav");
}
return TRUE;
-};
+}
#endif
#ifdef CSQC
float w_seeker(float req)
precache_sound("weapons/tag_impact.wav");
}
else if (req == WR_SUICIDEMESSAGE)
- w_deathtypestring = _("%s played with tiny rockets");
+ w_deathtypestring = _("%s played with tiny seeker rockets");
else if (req == WR_KILLMESSAGE)
{
if(w_deathtype & HITTYPE_SECONDARY)
- w_deathtypestring = _("%s was tagged by %s");
+ w_deathtypestring = _("%s was tagged with a seeker by %s");
else
- w_deathtypestring = _("%s was pummeled by %s");
+ w_deathtypestring = _("%s was pummeled with seeker rockets by %s");
}
return TRUE;
}