w_deathtypestring = "%s did the impossible";
else if (req == WR_KILLMESSAGE)
{
- w_deathtypestring = "%s was gunned by %s"; // unchecked: SECONDARY
+ if(w_deathtype & HITTYPE_SECONDARY)
+ w_deathtypestring = "%2$s ^7slapped %1$s ^7around a bit with a large ^2shotgun";
+ else
+ w_deathtypestring = "%s was gunned by %s";
}
return TRUE;
}