]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_uzi.qc
Attempt to further simplify the reload code, as requested. First part of the first...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_uzi.qc
index b30cf2dd19559c91c3bf4c5f611b8e4e64be5e7c..42929c1474f842cbd2236a9bed6c5de6dc96546e 100644 (file)
@@ -5,13 +5,7 @@ REGISTER_WEAPON(UZI, w_uzi, IT_NAILS, 3, WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE |
 
 void W_UZI_Reload()
 {
-       self.reload_ammo_player = ammo_nails;
-       self.reload_ammo_min = min(max(autocvar_g_balance_uzi_sustained_ammo, autocvar_g_balance_uzi_first_ammo), autocvar_g_balance_uzi_burst_ammo);
-       self.reload_ammo_amount = autocvar_g_balance_uzi_reload_ammo;
-       self.reload_time = autocvar_g_balance_uzi_reload_time;
-       self.reload_sound = "weapons/reload.wav";
-
-       W_Reload();
+       W_Reload(ammo_nails, min(max(autocvar_g_balance_uzi_sustained_ammo, autocvar_g_balance_uzi_first_ammo), autocvar_g_balance_uzi_burst_ammo), autocvar_g_balance_uzi_reload_ammo, autocvar_g_balance_uzi_reload_time, "weapons/reload.wav");
 }
 
 // leilei's fancy muzzleflash stuff