]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/weapons/common.qh
Further cleanup miscfunctions, document the need to use intrusive lists on entities...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / common.qh
index 83df91eaaf902dc9701a924dd2b97130b3f2810f..c8e3eb533b836a99ce46eeb7e547d815ff7cea86 100644 (file)
@@ -8,6 +8,10 @@ void W_PlayStrengthSound(entity player);
 float W_CheckProjectileDamage(entity inflictor, entity projowner, int deathtype, float exception);
 void W_PrepareExplosionByDamage(entity this, entity attacker, void(entity this) explode);
 
+void adaptor_think2use_hittype_splash(entity this);
+
+bool WarpZone_Projectile_Touch_ImpactFilter_Callback(entity this, entity toucher);
+
 .float misc_bulletcounter;
 
 .int projectiledeathtype;