]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/weapons/common.qh
Merge branch 'terencehill/weapon_model_fixes' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / common.qh
index 83df91eaaf902dc9701a924dd2b97130b3f2810f..779226be3dfc98ded7bb21b56042e9ac54265b40 100644 (file)
@@ -1,13 +1,20 @@
 #pragma once
 
+int autocvar_g_projectiles_damage;
+bool autocvar_g_projectiles_keep_owner;
+float autocvar_sv_strengthsound_antispam_refire_threshold;
+float autocvar_sv_strengthsound_antispam_time;
+
 bool W_DualWielding(entity player);
 void W_GiveWeapon (entity e, float wep);
-.float prevstrengthsound;
-.float prevstrengthsoundattempt;
 void W_PlayStrengthSound(entity player);
 float W_CheckProjectileDamage(entity inflictor, entity projowner, int deathtype, float exception);
 void W_PrepareExplosionByDamage(entity this, entity attacker, void(entity this) explode);
 
+void adaptor_think2use_hittype_splash(entity this);
+
+bool WarpZone_Projectile_Touch_ImpactFilter_Callback(entity this, entity toucher);
+
 .float misc_bulletcounter;
 
 .int projectiledeathtype;
@@ -17,6 +24,8 @@ void W_PrepareExplosionByDamage(entity this, entity attacker, void(entity this)
 
 .entity realowner;
 
+#define PROJECTILE_TOUCH(e,t) MACRO_BEGIN if (WarpZone_Projectile_Touch(e,t)) return; MACRO_END
+
 #define PROJECTILE_MAKETRIGGER(e) (e).solid = SOLID_CORPSE; (e).dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_CORPSE
 // when doing this, hagar can go through clones
 // #define PROJECTILE_MAKETRIGGER(e) (e).solid = SOLID_BBOX