#include "../command/common.qh"
#include "../../common/constants.qh"
-#include "../../common/weapons/weapons.qh"
+#include "../../common/weapons/all.qh"
.float csqcprojectile_type;
-bool CSQCProjectile_SendEntity(entity to, int sf)
+bool CSQCProjectile_SendEntity(entity this, entity to, int sf)
{
float ft, fr;