StartItem(e.model, "weapons/weaponpickup.wav", self.respawntime, self.respawntimejitter, e.message, 0, e.weapon, f, weapon_pickupevalfunc, e.bot_pickupbasevalue);
#if 0 // WEAPONTODO
if (self.modelindex) // don't precache if self was removed
- WEP_ACTION(e.weapon, WR_INIT);
+ _WEP_ACTION(e.weapon, WR_INIT);
#endif
}