#elif defined(SVQC)
#include "../../dpdefs/progsdefs.qh"
#include "../../dpdefs/dpextensions.qh"
- #include "../sys-post.qh"
#include "../../common/weapons/weapons.qh"
#include "spawning.qh"
#include "weaponsystem.qh"
{
replacement = "";
s = argv(i);
-
+
for(j = WEP_FIRST; j <= WEP_LAST; ++j)
{
e = get_weaponinfo(j);
string s;
entity oldself;
float i, j;
- float f;
+ int f;
if(self.classname != "droppedweapon" && self.classname != "replacedweapon")
{