-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include "../../dpdefs/progsdefs.qh"
- #include "../../dpdefs/dpextensions.qh"
- #include "../../common/constants.qh"
- #include "../../common/util.qh"
- #include "../../common/animdecide.qh"
- #include "../../common/monsters/monsters.qh"
- #include "../../common/weapons/weapons.qh"
- #include "weaponsystem.qh"
- #include "../t_items.qh"
- #include "../autocvars.qh"
- #include "../defs.qh"
- #include "../../common/notifications.qh"
- #include "../mutators/mutators_include.qh"
- #include "../command/common.qh"
- #include "../../csqcmodellib/sv_model.qh"
- #include "../round_handler.qh"
-#endif
+#include "weaponsystem.qh"
+#include "../_all.qh"
+
+#include "selection.qh"
+
+#include "../command/common.qh"
+#include "../mutators/mutators_include.qh"
+#include "../round_handler.qh"
+#include "../t_items.qh"
+#include "../../common/animdecide.qh"
+#include "../../common/constants.qh"
+#include "../../common/monsters/all.qh"
+#include "../../common/notifications.qh"
+#include "../../common/util.qh"
+#include "../../common/weapons/all.qh"
+#include "../../csqcmodellib/sv_model.qh"
/*
===========================================================================