MapInfo_Enumerate();
MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1);
- if(fexists(strcat("scripts/", mapname, ".arena")))
+ if(fexists(_MapInfo_FindArenaFile(mapname, ".arena")))
cvar_settemp("sv_q3acompat_machineshotgunswap", "1");
- if(fexists(strcat("scripts/", mapname, ".defi")))
+ if(fexists(_MapInfo_FindArenaFile(mapname, ".defi")))
cvar_settemp("sv_q3defragcompat", "1");
+ // quake 3 music support
+ if(world.music || world.noise)
+ {
+ // prefer .music over .noise
+ string chosen_music;
+ string oldstuff;
+ if(world.music)
+ chosen_music = world.music;
+ else
+ chosen_music = world.noise;
+ if(
+ substring(chosen_music, strlen(chosen_music) - 4, 4) == ".wav"
+ ||
+ substring(chosen_music, strlen(chosen_music) - 4, 4) == ".ogg"
+ )
+ oldstuff = strcat(clientstuff, "cd loop \"", chosen_music, "\"\n");
+ else
+ oldstuff = strcat(clientstuff, "cd loop \"", chosen_music, "\"\n");
+
+ strcpy(clientstuff, oldstuff);
+ }
+
if(whichpack(strcat("maps/", mapname, ".cfg")) != "")
{
int fd = fopen(strcat("maps/", mapname, ".cfg"), FILE_READ);