]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/surfaceplugin.h
* improved quake2 support by added a quake2 boolean to the CGameDescription class...
[xonotic/netradiant.git] / radiant / surfaceplugin.h
index 6f08c2273d0128b2fdbffba41dcc9b61c062846a..4e32e92f43eb88b6a9274ebd40ee72d543f9ff68 100644 (file)
@@ -1,11 +1,11 @@
-#ifndef _SURFACEPLUGIN_H\r
-#define _SURFACEPLUGIN_H\r
-\r
-int SI_GetSelectedFaceCountfromBrushes(void);\r
-void SI_GetSelFacesTexdef(texdef_to_face_t *allocd_block_texdef);\r
-void SI_SetTexdef_FaceList(texdef_to_face_t* texdef_face_list, bool b_SetUndoPoint = FALSE, bool bFit_to_Scale = FALSE);\r
-void SI_FaceList_FitTexture(texdef_to_face_t* si_texdef_face_list, int nHeight, int nWidth);\r
-GtkWindow* SI_GetMainWindow(void);\r
-void SI_SetWinPos_from_Prefs(GtkWidget *win);\r
-\r
-#endif // _SURFACEPLUGIN_H\r
+#ifndef _SURFACEPLUGIN_H
+#define _SURFACEPLUGIN_H
+
+int SI_GetSelectedFaceCountfromBrushes(void);
+void SI_GetSelFacesTexdef(texdef_to_face_t *allocd_block_texdef);
+void SI_SetTexdef_FaceList(texdef_to_face_t* texdef_face_list, bool b_SetUndoPoint = FALSE, bool bFit_to_Scale = FALSE);
+void SI_FaceList_FitTexture(texdef_to_face_t* si_texdef_face_list, int nHeight, int nWidth);
+GtkWindow* SI_GetMainWindow(void);
+void SI_SetWinPos_from_Prefs(GtkWidget *win);
+
+#endif // _SURFACEPLUGIN_H