* improved quake2 support by added a quake2 boolean to the CGameDescription class...
authormattn <mattn>
Tue, 4 Mar 2008 17:33:05 +0000 (17:33 +0000)
committermattn <mattn>
Tue, 4 Mar 2008 17:33:05 +0000 (17:33 +0000)
commit8999fcc3a765d266cab7c2b120421509e9173ae4
tree07a28c9673d6585c58c135398c690d581e8f5d15
parentec2a5d09b171005b751873d8113e6283b7678b02
* improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game
* added support for relative md2 skin paths
* fixed wrong _pico_printf call

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@203 8a3a26a2-13c4-0310-b231-cf6edde360e5
libs/picomodel/pm_md2.c
radiant/preferences.cpp
radiant/preferences.h
radiant/surfaceplugin.cpp