set g_random_items_replace_weapon_tuba "random" "Classnames to replace tuba with."
set g_random_items_replace_weapon_okshotgun "random" "Classnames to replace overkill shotgun with."
set g_random_items_replace_weapon_okmachinegun "random" "Classnames to replace overkill machinegun with."
-set g_random_items_replace_weapon_okvortex "random" "Classnames to replace overkill vortex with."
+set g_random_items_replace_weapon_oknex "random" "Classnames to replace overkill nex with."
set g_random_items_replace_weapon_porto "random" "Classnames to replace port-o-launch with."
set g_random_items_replace_weapon_fireball "random" "Classnames to replace fireball with."
set g_random_items_replace_weapon_minelayer "random" "Classnames to replace mine layer with."
set g_random_items_weapon_tuba_probability 0 "Probability of random tuba spawning in the map."
set g_random_items_weapon_okshotgun_probability 0 "Probability of random overkill shotgun spawning in the map."
set g_random_items_weapon_okmachinegun_probability 0 "Probability of random overkill machinegun spawning in the map."
-set g_random_items_weapon_okvortex_probability 0 "Probability of random overkill vortex spawning in the map."
+set g_random_items_weapon_oknex_probability 0 "Probability of random overkill nex spawning in the map."
set g_random_items_weapon_porto_probability 0 "Probability of random port-o-launch spawning in the map."
set g_random_items_weapon_fireball_probability 0 "Probability of random fireball spawning in the map."
set g_random_items_weapon_minelayer_probability 0 "Probability of random mine layer spawning in the map."
set g_random_loot_weapon_tuba_probability 0 "Probability of random tuba spawning as loot."
set g_random_loot_weapon_okshotgun_probability 0 "Probability of random overkill shotgun spawning as loot."
set g_random_loot_weapon_okmachinegun_probability 0 "Probability of random overkill machinegun spawning as loot."
-set g_random_loot_weapon_okvortex_probability 0 "Probability of random overkill vortex spawning as loot."
+set g_random_loot_weapon_oknex_probability 0 "Probability of random overkill nex spawning as loot."
set g_random_loot_weapon_porto_probability 0 "Probability of random port-o-launch spawning as loot."
set g_random_loot_weapon_fireball_probability 0 "Probability of random fireball spawning as loot."
set g_random_loot_weapon_minelayer_probability 0 "Probability of random mine layer spawning as loot."