set g_turrets_unit_mlrs_std_shot_force 25
set g_turrets_unit_mlrs_std_shot_volly 6
-set g_turrets_unit_mlrs_std_shot_volly_refire 1
+
+// !must be correctly matched with ammo_recharge as this unit use
+// volly_always. (means ammo_recharge * ammo_max must be eaqual to volly_refire)
+set g_turrets_unit_mlrs_std_shot_volly_refire 4
set g_turrets_unit_mlrs_std_target_range 3000
set g_turrets_unit_mlrs_std_target_range_min 500
set g_turrets_unit_mlrs_std_target_select_playerbias 1
set g_turrets_unit_mlrs_std_target_select_missilebias 0
-set g_turrets_unit_mlrs_std_ammo_max 420
-set g_turrets_unit_mlrs_std_ammo 420
-set g_turrets_unit_mlrs_std_ammo_recharge 70
+// !must be shot_dmg * 6 as this unit uses ammo to control the animation
+set g_turrets_unit_mlrs_std_ammo_max 300
+set g_turrets_unit_mlrs_std_ammo 300
+set g_turrets_unit_mlrs_std_ammo_recharge 75
set g_turrets_unit_mlrs_std_aim_firetolerance_dist 120
-set g_turrets_unit_mlrs_std_aim_speed 270
+set g_turrets_unit_mlrs_std_aim_speed 100
set g_turrets_unit_mlrs_std_aim_maxrot 360
set g_turrets_unit_mlrs_std_aim_maxpitch 20
set g_turrets_unit_mlrs_std_track_type 3
set g_turrets_unit_mlrs_std_track_accel_pitch 0.5
-set g_turrets_unit_mlrs_std_track_accel_rot 0.8
+set g_turrets_unit_mlrs_std_track_accel_rot 0.7
set g_turrets_unit_mlrs_std_track_blendrate 0.2