// FIXME remove this when the engine feature FINALLY MAYBE works
r_glsl_skeletal 0
+// FIXME engine description mentions the default should be 1, but sets it to 2 anyway, breaks some maps
+r_useportalculling 1
+
// animation tuning
set cl_lerpanim_maxdelta_framegroups 0.05 // must be faster than fastest weapon refire
set cl_lerpanim_maxdelta_server 0.1 // must be slower than slowest server controlled anim (e.g. animinfo stuff)