// server settings
hostname "Xonotic $g_xonoticversion Server"
set sv_mapchange_delay 5
-set minplayers 0 "number of players playing at the same time (if not enough real players are there the remaining slots are filled with bots)"
+set minplayers 0 "fill server with bots to reach this number of players (if bot_number is not enough)"
// restart server if all players hit "ready"-button
set sv_ready_restart 0 "allow a map to be restarted once all players pressed the \"ready\" button"
sv_gameplayfix_nogravityonground 1
set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping machinegun and shotgun (for Q3A map compatibility in mapinfo files)"
+set sv_vq3compat 0 "toggle for some compatibility hacks (for VQ3 and CPM map compatibility in mapinfo files)"
set g_movement_highspeed 1 "movement speed modification factor (only changes movement when above maxspeed)"
exec monsters.cfg
exec minigames.cfg
exec physics.cfg
+exec help-xonotic.cfg
set sv_join_notices ""
set sv_join_notices_time 15