// server settings
hostname "Xonotic $g_xonoticversion Server"
set sv_mapchange_delay 5
-set minplayers 0 "number of players playing at the same time (if not enough real players are there the remaining slots are filled with bots)"
+set minplayers 0 "fill server with bots to reach this number of players (if bot_number is not enough)"
// restart server if all players hit "ready"-button
set sv_ready_restart 0 "allow a map to be restarted once all players pressed the \"ready\" button"
set g_maplist_votable_abstain 0 "when 1, you can abstain from your vote"
set g_maplist_votable_screenshot_dir "maps levelshots" "where to look for map screenshots"
-set sv_vote_gametype 1 "show a vote screen for gametypes before map vote screen"
+set sv_vote_gametype 0 "show a vote screen for gametypes before map vote screen"
set sv_vote_gametype_keeptwotime 10 "show only 2 options after this amount of time during gametype vote screen"
set sv_vote_gametype_options "dm tdm ctf" "Keep the identifiers short, otherwise you'll run into issues with too long alias names (max is 31 characters) when using sv_vote_gametype_hook_*"
set sv_vote_gametype_timeout 20
set g_ban_default_bantime 5400 "90 minutes"
set g_ban_default_masksize 3 "masksize 0 means banning by UID only, 1 means banning by /8 (IPv6: /32) network, 2 means banning by /16 (IPv6: /48) network, 3 means banning by /24 (IPv6: /56) network, 4 means banning by single IP (IPv6: /64 network)"
+set g_ban_telluser 1 "notify the banned player about it when they try to join"
set g_banned_list "" "format: IP remainingtime IP remainingtime ..."
set g_banned_list_idmode "1" "when set, the IP banning system always uses the ID over the IP address (so a user in a banned IP range can connect if they have a valid signed ID)"
sv_gameplayfix_nogravityonground 1
set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping machinegun and shotgun (for Q3A map compatibility in mapinfo files)"
+set sv_vq3compat 0 "toggle for some compatibility hacks (for VQ3 and CPM map compatibility in mapinfo files)"
set g_movement_highspeed 1 "movement speed modification factor (only changes movement when above maxspeed)"
exec monsters.cfg
exec minigames.cfg
exec physics.cfg
+exec help-xonotic.cfg
set sv_join_notices ""
set sv_join_notices_time 15