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Unfortunately, my previous change makes it impossible to track the object count of...
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Thu, 27 Oct 2011 20:52:22 +0000 (23:52 +0300)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Thu, 27 Oct 2011 20:52:22 +0000 (23:52 +0300)
commita38bd26ab63d03aa74bd96fbbae0dd3d38794cda
tree5955a5c6032d6ec70f7d9a9699b6bf86e65ea852
parentf067eed0e1f997c88895cf74e7f7f9e97a798dda
Unfortunately, my previous change makes it impossible to track the object count of each player. Therefore, turn the object limit into a global float, and default it to 1000. My only concern about this is that a griefer can spawn objects up to the limit, and prevent other players from building on the server due to that. Not an urgent problem, but to be given thought.
defaultXonotic.cfg
qcsrc/server/mutators/sandbox.qc