- me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_number", "0", "None"));
- me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_number", "1", "Number"));
- me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_number", "2", "Bind"));
+ me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "0", "None"));
+ me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "1", "Number"));
+ me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "2", "Bind"));