setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "1", "Right"));
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "1", "Right"));
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "3", "Inward"));
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "2", "Inward"));
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "4", "Outward"));
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "3", "Outward"));
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
me.TR(me);
me.TD(me, 1, 2, e = makeXonoticTextLabel(0, "Icon alignment:"));
setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
me.TR(me);
me.TD(me, 1, 2, e = makeXonoticTextLabel(0, "Icon alignment:"));
me.TDempty(me, 0.2);
me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "0", "Left"));
me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "1", "Right"));
me.TDempty(me, 0.2);
me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "0", "Left"));
me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "1", "Right"));
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "3", "Inward"));
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "4", "Outward"));
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "2", "Inward"));
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "3", "Outward"));
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_flip", "Flip health and armor positions"));
}
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_flip", "Flip health and armor positions"));
}