]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Use command names in every other getcommandkey call; simplify handling of pass_key...
authorterencehill <piuntn@gmail.com>
Fri, 29 Jul 2016 10:09:46 +0000 (12:09 +0200)
committerterencehill <piuntn@gmail.com>
Fri, 29 Jul 2016 10:09:46 +0000 (12:09 +0200)
qcsrc/client/hud/panel/vote.qc
qcsrc/client/scoreboard.qc
qcsrc/common/notifications/all.inc
qcsrc/common/notifications/all.qh
qcsrc/common/vehicles/cl_vehicles.qc

index d7d4d252bec67441f178311e5f593bde24220536..6770b3049a6b7203c4380c5d98f117ea02a888f5 100644 (file)
@@ -72,7 +72,6 @@ void HUD_Vote()
                panel_size = eX * 0.4 * vid_conwidth + eY * 0.3 * vid_conheight;
        }
 
-    // these must be below above block
        vector pos, mySize;
        pos = panel_pos;
        mySize = panel_size;
@@ -119,9 +118,9 @@ void HUD_Vote()
        drawcolorcodedstring_aspect(pos + eY * (2/8) * mySize.y, s, eX * mySize.x + eY * (1.75/8) * mySize.y, a, DRAWFLAG_NORMAL);
 
        // print the yes/no counts
-    s = sprintf(_("Yes (%s): %d"), getcommandkey("vyes", "vyes"), vote_yescount);
+       s = sprintf(_("Yes (%s): %d"), getcommandkey(_("vote YES"), "vyes"), vote_yescount);
        drawstring_aspect(pos + eY * (4/8) * mySize.y, s, eX * 0.5 * mySize.x + eY * (1.5/8) * mySize.y, '0 1 0', a, DRAWFLAG_NORMAL);
-    s = sprintf(_("No (%s): %d"), getcommandkey("vno", "vno"), vote_nocount);
+       s = sprintf(_("No (%s): %d"), getcommandkey(_("vote NO"), "vno"), vote_nocount);
        drawstring_aspect(pos + eX * 0.5 * mySize.x + eY * (4/8) * mySize.y, s, eX * 0.5 * mySize.x + eY * (1.5/8) * mySize.y, '1 0 0', a, DRAWFLAG_NORMAL);
 
        // draw the progress bar backgrounds
index b86e0d8f6ad51a29f0f4159c39ff00f19f52d6e8..5e51e9b7ffe7198921cbecac40cfa1dbcb0169b6 100644 (file)
@@ -1507,7 +1507,7 @@ void HUD_DrawScoreboard()
                        );
                }
                else if(time >= respawn_time)
-                       str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
+                       str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey(_("jump"), "+jump"));
 
                pos.y += 1.2 * hud_fontsize.y;
                drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
index 25c7c63befde9fbdf268584be2110c3f5ee553e4..b9f7b36a91302663bb27857caae3fb061d9c0452 100644 (file)
     MSG_CENTER_NOTIF(CTF_PASS_OTHER_NEUTRAL,            1,      2, 0, "s1 s2",          CPID_CTF_PASS,          "0 0",  _("^BG%s^BG passed the flag to %s"), "")
     MULTITEAM_CENTER(CTF_PASS_RECEIVED, 4,              1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou received the ^TC^TT^BG flag from %s"), "", FLAG)
     MSG_CENTER_NOTIF(CTF_PASS_RECEIVED_NEUTRAL,         1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou received the flag from %s"), "")
-    MSG_CENTER_NOTIF(CTF_PASS_REQUESTED,                1,      1, 0, "s1 pass_key",    CPID_CTF_PASS,          "0 0",  _("^BG%s^BG requests you to pass the flag%s"), "")
+    MSG_CENTER_NOTIF(CTF_PASS_REQUESTED,                1,      1, 0, "pass_key s1",    CPID_CTF_PASS,          "0 0",  _("^BGPress ^F2%s^BG to receive the flag from %s^BG"), "")
     MSG_CENTER_NOTIF(CTF_PASS_REQUESTING,               1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGRequesting %s^BG to pass you the flag"), "")
     MULTITEAM_CENTER(CTF_PASS_SENT, 4,                  1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou passed the ^TC^TT^BG flag to %s"), "", FLAG)
     MSG_CENTER_NOTIF(CTF_PASS_SENT_NEUTRAL,             1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou passed the flag to %s"), "")
     MSG_CENTER_NOTIF(ONS_GENERATOR_SHIELDED,            1,      0, 0, "",               CPID_ONS_CAPSHIELD,     "0 0",  _("^BGThe enemy generator cannot be destroyed yet\n^F2Capture some control points to unshield it"), "")
     MULTITEAM_CENTER(ONS_NOTSHIELDED, 4,                1,      0, 0, "",               CPID_ONSLAUGHT,         "0 0",  _("^BGThe ^TCenemy^BG generator is no longer shielded!"), "", NAME)
     MSG_CENTER_NOTIF(ONS_NOTSHIELDED_TEAM,              1,      0, 0, "",               CPID_ONSLAUGHT,         "0 0",  _("^K1Your generator is NOT shielded!\n^BGRe-capture control points to shield it!"), "")
-    MSG_CENTER_NOTIF(ONS_TELEPORT,                      1,      0, 0, "pass_key",       CPID_ONSLAUGHT,         "0 0",  _("^BGPress ^F2DROPFLAG%s^BG to teleport"), "")
+    MSG_CENTER_NOTIF(ONS_TELEPORT,                      1,      0, 0, "pass_key",       CPID_ONSLAUGHT,         "0 0",  _("^BGPress ^F2%s^BG to teleport"), "")
     MSG_CENTER_NOTIF(ONS_TELEPORT_ANTISPAM,             1,      0, 1, "f1secs",         CPID_ONSLAUGHT,         "0 0",  _("^BGTeleporting disabled for %s"), "")
 
     MSG_CENTER_NOTIF(OVERTIME_FRAG,                     1,      0, 0, "",               CPID_OVERTIME,          "0 0",  _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!"))
 
     MSG_CENTER_NOTIF(JOIN_PREVENT_MINIGAME,             1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Cannot join given minigame session!"), "" )
 
-    MSG_CENTER_NOTIF(VEHICLE_ENTER,                     1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2DROPFLAG%s^BG to enter/exit the vehicle"), "")
-    MSG_CENTER_NOTIF(VEHICLE_ENTER_GUNNER,              1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2DROPFLAG%s^BG to enter the vehicle gunner"), "")
-    MSG_CENTER_NOTIF(VEHICLE_ENTER_STEAL,               1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2DROPFLAG%s^BG to steal this vehicle"), "")
+    MSG_CENTER_NOTIF(VEHICLE_ENTER,                     1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2%s^BG to enter/exit the vehicle"), "")
+    MSG_CENTER_NOTIF(VEHICLE_ENTER_GUNNER,              1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2%s^BG to enter the vehicle gunner"), "")
+    MSG_CENTER_NOTIF(VEHICLE_ENTER_STEAL,               1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2%s^BG to steal this vehicle"), "")
     MSG_CENTER_NOTIF(VEHICLE_STEAL,                     1,      0, 0, "",               CPID_VEHICLES_OTHER,    "0 0",  _("^F2The enemy is stealing one of your vehicles!\n^F4Stop them!"), "")
     MSG_CENTER_NOTIF(VEHICLE_STEAL_SELF,                1,      0, 0, "",               CPID_VEHICLES_OTHER,    "4 0",  _("^F2You have stolen the enemy's vehicle, you are now visible on their radar!"), "")
 
index 7dcfec3534549fa9462be965e25abe06795d6f04..4ff276c78b416c6f2460c24d43a60c8ff523200d 100644 (file)
@@ -408,7 +408,7 @@ string BUFF_NAME(int i);
        ARG_CASE(ARG_CS_SV,     "race_col",      CCR(((f1 == 1) ? "^F1" : "^F2"))) \
        ARG_CASE(ARG_CS_SV,     "race_diff",     ((f2 > f3) ? sprintf(CCR("^1[+%s]"), mmssss(f2 - f3)) : sprintf(CCR("^2[-%s]"), mmssss(f3 - f2)))) \
        ARG_CASE(ARG_CS,        "missing_teams", notif_arg_missing_teams(f1)) \
-       ARG_CASE(ARG_CS,        "pass_key",      ((((tmp_s = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(tmp_s, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), tmp_s) : "")) \
+       ARG_CASE(ARG_CS,        "pass_key",      getcommandkey(_("drop flag"), "+use")) \
        ARG_CASE(ARG_CS,        "frag_ping",     notif_arg_frag_ping(true, f2)) \
        ARG_CASE(ARG_CS,        "frag_stats",    notif_arg_frag_stats(f2, f3, f4)) \
        /*ARG_CASE(ARG_CS,      "frag_pos",      ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : ""))*/ \
index fd3655211f42f070fee4b8556fa174f1fc214889..d050509b93dc2702913a4fda6408e36f77c87ec8 100644 (file)
@@ -163,7 +163,7 @@ void Vehicles_drawHUD(
                tmpPos.x = vehicleHud_Pos.x + vehicleHud_Size.x * (96/256) - tmpSize.x;
                tmpPos.y = vehicleHud_Pos.y;
                tmpSize = '1 1 1' * hud_fontsize;
-               drawstring(tmpPos, sprintf(_("Press %s"), getcommandkey("dropweapon", "dropweapon")), tmpSize, '1 0 0' + '0 1 1' * tmpblinkValue, hudAlpha, DRAWFLAG_NORMAL);
+               drawstring(tmpPos, sprintf(_("Press %s"), getcommandkey(_("drop weapon"), "dropweapon")), tmpSize, '1 0 0' + '0 1 1' * tmpblinkValue, hudAlpha, DRAWFLAG_NORMAL);
        }
 
        // Model