seta hud_progressbar_armor_color "" "R G B vector of the progress bar background color"
seta hud_progressbar_fuel_color "" "R G B vector of the progress bar background color"
seta hud_progressbar_nexball_color "" "R G B vector of the progress bar background color"
+seta hud_progressbar_speed_color "" "R G B vector of the progress bar background color"
+seta hud_progressbar_acceleration_color "" "R G B vector of the progress bar background color"
+seta hud_progressbar_acceleration_neg_color "" "R G B vector of the progress bar background color"
seta _hud_panelorder "" "contains order in which panels are to be drawn"
seta hud_panel_infomessages_bg_border "" "if set to something else than \"\" = override default size of border around the background"
seta hud_panel_infomessages_bg_padding "" "if set to something else than \"\" = override default padding of contents from border"
seta hud_panel_infomessages_flip "" "1 = align the items to the right"
+
+seta hud_panel_physics "" "enable/disable this panel
+seta hud_panel_physics_pos "" "position of this base of the panel"
+seta hud_panel_physics_size "" "size of this panel"
+seta hud_panel_physics_bg "" "if set to something else than \"\" = override default background"
+seta hud_panel_physics_bg_color "" "if set to something else than \"\" = override default panel background color"
+seta hud_panel_physics_bg_color_team "" "override panel color with team color in team based games"
+seta hud_panel_physics_bg_alpha "" "if set to something else than \"\" = override default panel background alpha"
+seta hud_panel_physics_bg_border "" "if set to something else than \"\" = override default size of border around the background"
+seta hud_panel_physics_bg_padding "" "if set to something else than \"\" = override default padding of contents from border"
+seta hud_panel_physics_baralign "" "0 = align bars to the left, 1 = align bars to the right, 2 = align only left bar to the right, 3 = align only right bar to the right"
+seta hud_panel_physics_flip "" "flip speed/acceleration positions"
+seta hud_panel_physics_progressbar "" "enable progressbar in panel"
seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_new_weight 0.1 "weight of latest data point"
seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold 0.5 "threshold for fps change when to update instantly, to make big fps changes update faster"
+seta hud_panel_physics_speed_unit 3 "speed unit (1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots)"
+seta hud_panel_physics_speed_unit_show 1 "also show speed unit"
+seta hud_panel_physics_speed_max 1800 "speed progressbar gets filled up completely by this value (in qu/s)"
+seta hud_panel_physics_speed_z 0 "include the speed on the Z-axis"
+seta hud_panel_physics_topspeed 1 "also show top speed"
+seta hud_panel_physics_topspeed_time 4 "how many seconds the top speed takes to fade out"
+seta hud_panel_physics_acceleration_max 2 "acceleration progressbar gets filled up completely by this value"
+seta hud_panel_physics_acceleration_z 0 "include the acceleration on the Z-axis"
+
seta hud_showbinds 1 "the way to show the keys to press in HUD messages: 0 displays commands, 1 bound keys, 2 both"
seta hud_showbinds_limit 2 "maximum number of bound keys to show for a command. 0 for unlimited"
seta cl_gentle_messages 0 "client side gentle mode (only replaces frag messages/centerprints)"
seta cl_gentle_damage 0 "client side gentle mode (only replaces damage flash); when set to 1, a white flash replaces the blood image, when set to 2, a randomily colored flash is used instead"
-seta cl_racetimer_position 0.25 "Y-axis positioning of the race timer (from 0 to 1)"
-seta cl_showpressedkeys 0 "Show which movement keys someone is pressing: 1 for spectating, 2 for always"
-seta cl_showpressedkeys_position "0.5 0.8" "1 0 would be upper right corner, 0.5 0.5 the center"
-
-seta cl_showspeed 0 "show the XY speed of the player"
-seta cl_showspeed_unit 0 "unit selection (0 = qu/s (no postfix), 1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots)"
-seta cl_showspeed_z 0 "include the speed on the Z-axis"
-seta cl_showspeed_size 30 "size of the numbers"
-seta cl_showspeed_position 0.7 "Y-axis positioning of the numbers"
-
-seta cl_showacceleration 0 "show the XY acceleration of the player"
-seta cl_showacceleration_z 0 "include the speed on the Z-axis"
-seta cl_showacceleration_size 40 "height of the bar"
-seta cl_showacceleration_scale 1 "X-axis scale of the bar"
-seta cl_showacceleration_alpha 0.5 "alpha of the bar"
-seta cl_showacceleration_color_custom 0 "0 = dynamic color depending on acceleration, 1 = use custom color"
-seta cl_showacceleration_color "1 0 0" "color of the bar, needs cl_showacceleration_color_custom to be 1"
-seta cl_showacceleration_position 0.6 "Y-axis positioning of the bar"
-
set g_jetpack 0 "Jetpack mutator (uses the hook's button, can't coexist with the offhand hook, but only with the onhand one)"
set g_running_guns 0 "... or wonder, till it drives you mad, what would have followed if you had."
seta hud_progressbar_armor_color "0 0.6 0"
seta hud_progressbar_fuel_color "0.6 0.6 0"
seta hud_progressbar_nexball_color "0.7 0.1 0"
+seta hud_progressbar_speed_color "1 0.75 0"
+seta hud_progressbar_acceleration_color "0.5 0.75 1"
+seta hud_progressbar_acceleration_neg_color "0.125 0.25 0.5"
-seta _hud_panelorder "10 9 6 8 14 5 0 4 13 2 7 1 3 11 12 "
+seta _hud_panelorder "10 9 6 8 14 5 0 4 13 2 7 1 3 11 12 15 "
seta hud_configure_grid "1"
seta hud_configure_grid_xsize "0.010000"
seta hud_panel_infomessages_bg_padding "0"
seta hud_panel_infomessages_flip "1"
+seta hud_panel_physics 0
+seta hud_panel_physics_pos "0.410000 0.590000"
+seta hud_panel_physics_size "0.180000 0.100000"
+seta hud_panel_physics_bg ""
+seta hud_panel_physics_bg_color ""
+seta hud_panel_physics_bg_color_team ""
+seta hud_panel_physics_bg_alpha ""
+seta hud_panel_physics_bg_border ""
+seta hud_panel_physics_bg_padding ""
+seta hud_panel_physics_flip "0"
+seta hud_panel_physics_baralign "0"
+seta hud_panel_physics_progressbar "1"
+
menu_sync
seta hud_progressbar_armor_color "0 0.6 0"
seta hud_progressbar_fuel_color "0.6 0.6 0"
seta hud_progressbar_nexball_color "0.7 0.1 0"
+seta hud_progressbar_speed_color "1 0.5 0.75"
+seta hud_progressbar_acceleration_color "0.5 1 0.75"
+seta hud_progressbar_acceleration_neg_color "0.5 0.75 1"
-seta _hud_panelorder "0 11 8 5 6 14 9 13 7 2 3 1 10 12 4 "
+seta _hud_panelorder "0 11 8 5 6 14 9 13 7 2 3 1 10 12 4 15 "
seta hud_configure_grid "1"
seta hud_configure_grid_xsize "0.01"
seta hud_panel_infomessages_bg_padding ""
seta hud_panel_infomessages_flip "1"
+seta hud_panel_physics 0
+seta hud_panel_physics_pos "0.430000 0.640000"
+seta hud_panel_physics_size "0.140000 0.100000"
+seta hud_panel_physics_bg "0"
+seta hud_panel_physics_bg_color ""
+seta hud_panel_physics_bg_color_team ""
+seta hud_panel_physics_bg_alpha ""
+seta hud_panel_physics_bg_border ""
+seta hud_panel_physics_bg_padding ""
+seta hud_panel_physics_flip "0"
+seta hud_panel_physics_baralign "0"
+seta hud_panel_physics_progressbar "1"
+
menu_sync
var float autocvar_hud_panel_infomessages;
var float autocvar_hud_panel_infomessages_flip;
+var float autocvar_hud_panel_physics;
+
var float autocvar_scoreboard_border_thickness;
var float autocvar_cl_allow_uid2name;
case HUD_PANEL_INFOMESSAGES:
HUD_Write_PanelCvar_q("_flip");
break;
+ case HUD_PANEL_PHYSICS:
+ HUD_Write_PanelCvar_q("_flip");
+ HUD_Write_PanelCvar_q("_baralign");
+ HUD_Write_PanelCvar_q("_progressbar");
+ break;
}
HUD_Write("\n");
}
}
}
-/*
-==================
-Main HUD system
-==================
-*/
+// Physics panel (#15)
+//
+vector acc_prevspeed;
+float acc_prevtime, acc_avg, top_speed, top_speed_time;
-void HUD_ShowSpeed(void)
+void HUD_Physics(void)
{
- vector numsize;
- float pos, conversion_factor;
- string speed, zspeed, unit;
+ if(!autocvar_hud_panel_physics && !autocvar__hud_configure)
+ return;
- switch(cvar("cl_showspeed_unit"))
+ active_panel = HUD_PANEL_PHYSICS;
+ HUD_Panel_UpdateCvars(physics);
+ vector pos, mySize;
+ pos = panel_pos;
+ mySize = panel_size;
+
+ HUD_Panel_DrawBg(1);
+ if(panel_bg_padding)
+ {
+ pos += '1 1 0' * panel_bg_padding;
+ mySize -= '2 2 0' * panel_bg_padding;
+ }
+
+ //compute speed
+ float speed, conversion_factor;
+ string zspeed, unit;
+
+ switch(cvar("hud_panel_physics_speed_unit"))
{
default:
- case 0:
- unit = "";
- conversion_factor = 1.0;
- break;
case 1:
- unit = " qu/s";
+ unit = "qu/s";
conversion_factor = 1.0;
break;
case 2:
- unit = " m/s";
+ unit = "m/s";
conversion_factor = 0.0254;
break;
case 3:
- unit = " km/h";
+ unit = "km/h";
conversion_factor = 0.0254 * 3.6;
break;
case 4:
- unit = " mph";
+ unit = "mph";
conversion_factor = 0.0254 * 3.6 * 0.6213711922;
break;
case 5:
- unit = " knots";
+ unit = "knots";
conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
break;
}
- speed = strcat(ftos(floor( vlen(pmove_vel - pmove_vel_z * '0 0 1') * conversion_factor + 0.5 )), unit);
-
- numsize_x = numsize_y = cvar("cl_showspeed_size");
- pos = (vid_conheight - numsize_y) * cvar("cl_showspeed_position");
+ float max_speed = floor( cvar("hud_panel_physics_speed_max") * conversion_factor + 0.5 );
+ if (autocvar__hud_configure)
+ speed = floor( max_speed * 0.65 + 0.5 );
+ else if(cvar("hud_panel_physics_speed_z"))
+ speed = floor( vlen(pmove_vel) * conversion_factor + 0.5 );
+ else
+ speed = floor( vlen(pmove_vel - pmove_vel_z * '0 0 1') * conversion_factor + 0.5 );
- drawfont = hud_bigfont;
- drawstringcenter(eX + pos * eY, speed, numsize, '1 1 1', autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
+ //compute acceleration
+ float acceleration, f;
+ float max_acceleration = cvar("hud_panel_physics_acceleration_max");
+ if (autocvar__hud_configure)
+ acceleration = max_acceleration * 0.3;
+ else
+ {
+ f = time - acc_prevtime;
+ if(cvar("hud_panel_physics_acceleration_z"))
+ acceleration = (vlen(pmove_vel) - vlen(acc_prevspeed)) * (1 / f);
+ else
+ acceleration = (vlen(pmove_vel - '0 0 1' * pmove_vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z)) * (1 / f);
+ acc_prevspeed = pmove_vel;
+ acc_prevtime = time;
- if (cvar("cl_showspeed_z") == 1) {
- zspeed = strcat(ftos(fabs(floor( pmove_vel_z * conversion_factor + 0.5 ))), unit);
- drawstringcenter(eX + pos * eY + numsize_y * eY, zspeed, numsize * 0.5, '1 1 1', autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
+ f = bound(0, f * 10, 1);
+ acc_avg = acc_avg * (1 - f) + acceleration * f;
+ acceleration = acc_avg / getstatf(STAT_MOVEVARS_MAXSPEED);
}
- drawfont = hud_font;
-}
+ //compute layout
+ drawfont = hud_bigfont;
+ float baralign = cvar("hud_panel_physics_baralign");
+ float progressbar = cvar("hud_panel_physics_progressbar");
+ float panel_ar = mySize_x/mySize_y;
+ vector speed_offset, acceleration_offset;
+ if (panel_ar >= 5)
+ {
+ mySize_x *= 0.5;
+ if (cvar("hud_panel_physics_flip"))
+ speed_offset_x = mySize_x;
+ else
+ acceleration_offset_x = mySize_x;
+ }
+ else
+ {
+ mySize_y *= 0.5;
+ if (cvar("hud_panel_physics_flip"))
+ speed_offset_y = mySize_y;
+ else
+ acceleration_offset_y = mySize_y;
+ }
+ float speed_baralign, acceleration_baralign;
+ if (cvar("hud_panel_physics_flip"))
+ {
+ acceleration_baralign = (baralign == 1 || baralign == 2);
+ speed_baralign = (baralign == 1 || baralign == 3);
+ }
+ else
+ {
+ speed_baralign = (baralign == 1 || baralign == 2);
+ acceleration_baralign = (baralign == 1 || baralign == 3);
+ }
-vector acc_prevspeed;
-float acc_prevtime;
-float acc_avg;
+ //draw speed
+ if(speed && progressbar)
+ {
+ HUD_Panel_GetProgressBarColor(speed);
+ HUD_Panel_DrawProgressBar(pos + speed_offset, mySize, "progressbar", speed/max_speed, 0, speed_baralign, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
-void HUD_ShowAcceleration(void)
-{
- float acceleration, sz, scale, alpha, f;
- vector pos, mySize, rgb;
+ vector tmp_offset, tmp_size;
+ tmp_size_x = mySize_x * 0.75;
+ tmp_size_y = mySize_y;
+ if (speed_baralign)
+ tmp_offset_x = mySize_x - tmp_size_x;
+ //else
+ //tmp_offset_x = 0;
+ drawstring_aspect(pos + speed_offset + tmp_offset, ftos(speed), tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- f = time - acc_prevtime;
- if(cvar("cl_showacceleration_z"))
- acceleration = (vlen(pmove_vel) - vlen(acc_prevspeed)) * (1 / f);
+ //draw speed unit
+ if (speed_baralign)
+ tmp_offset_x = 0;
else
- acceleration = (vlen(pmove_vel - '0 0 1' * pmove_vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z)) * (1 / f);
- acc_prevspeed = pmove_vel;
- acc_prevtime = time;
-
- f = bound(0, f * 10, 1);
- acc_avg = acc_avg * (1 - f) + acceleration * f;
- acceleration = acc_avg / getstatf(STAT_MOVEVARS_MAXSPEED);
- if (acceleration == 0)
- return;
-
- sz = cvar("cl_showacceleration_size");
- scale = cvar("cl_showacceleration_scale");
- alpha = cvar("cl_showacceleration_alpha");
- if (cvar("cl_showacceleration_color_custom"))
- rgb = stov(cvar_string("cl_showacceleration_color"));
- else {
- if (acceleration < 0)
- rgb = '1 .5 .5' - '0 .5 .5' * bound(0, -acceleration * 0.2, 1);
- else
- rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1);
+ tmp_offset_x = tmp_size_x;
+ if (cvar("hud_panel_physics_speed_unit_show"))
+ {
+ //tmp_offset_y = 0;
+ tmp_size_x = mySize_x * (1 - 0.75);
+ tmp_size_y = mySize_y * 0.4;
+ drawstring_aspect(pos + speed_offset + tmp_offset, unit, tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
}
- mySize_x = vid_conwidth/2;
- mySize_y = sz;
- pos_y = cvar("cl_showacceleration_position") * vid_conheight - sz/2;
- if (acceleration > 0)
+ //compute and draw top speed
+ if (cvar("hud_panel_physics_topspeed"))
{
- pos_x = mySize_x;
- HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", acceleration * scale, 0, 0, rgb, alpha * autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
+ if (autocvar__hud_configure)
+ {
+ top_speed = floor( max_speed * 0.75 + 0.5 );
+ f = 1;
+ }
+ else
+ {
+ if (speed >= top_speed)
+ {
+ top_speed = speed;
+ top_speed_time = time;
+ }
+ if (top_speed == 0) //hide top speed 0, it would be stupid
+ f = 0;
+ else
+ {
+ f = max(1, cvar("hud_panel_physics_topspeed_time"));
+ // divide by f to make it start from 1
+ f = cos( ((time - top_speed_time) / f) * PI/2 );
+ }
+ }
+ if (f > 0)
+ {
+ //top speed progressbar peek
+ if(progressbar && speed < top_speed)
+ {
+ float peek_offset_x, peek_size_x;
+ if (speed_baralign)
+ peek_offset_x = (1 - min(top_speed, max_speed)/max_speed) * mySize_x;
+ else
+ peek_offset_x = min(top_speed, max_speed)/max_speed * mySize_x;
+ //if speed is not 0 the speed progressbar already fetched the color
+ if (speed == 0)
+ HUD_Panel_GetProgressBarColor(speed);
+ peek_size_x = mySize_x * 0.01;
+ drawfill(pos + speed_offset + eX * (peek_offset_x - peek_size_x), eX * peek_size_x + eY * mySize_y, progressbar_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
+
+ //top speed
+ tmp_offset_y = mySize_y * 0.4;
+ tmp_size_x = mySize_x * (1 - 0.75);
+ tmp_size_y = mySize_y - tmp_offset_y;
+ drawstring_aspect(pos + speed_offset + tmp_offset, ftos(top_speed), tmp_size, '1 0 0', f * panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
+ else
+ top_speed = 0;
}
- else
+
+ //draw acceleration
+ if(acceleration && progressbar)
{
- //pos_x = 0;
- HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", -acceleration * scale, 0, 1, rgb, alpha * autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
+ if (acceleration < 0)
+ HUD_Panel_GetProgressBarColor(acceleration_neg);
+ else
+ HUD_Panel_GetProgressBarColor(acceleration);
+ HUD_Panel_DrawProgressBar(pos + acceleration_offset, mySize, "progressbar", fabs(acceleration)/max_acceleration, 0, acceleration_baralign, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
+ drawstring_aspect(pos + acceleration_offset, ftos_decimals(acceleration, 3), mySize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawfont = hud_font;
}
+/*
+==================
+Main HUD system
+==================
+*/
+
void HUD_Reset (void)
{
// reset gametype specific icons
HUD_EngineInfo(); break;\
case (HUD_PANEL_INFOMESSAGES):\
HUD_InfoMessages(); break;\
+ case (HUD_PANEL_PHYSICS):\
+ HUD_Physics(); break;\
} ENDS_WITH_CURLY_BRACE
void HUD_Main (void)
if(autocvar__con_chat_maximized)
HUD_Chat(); // HUD_DrawPanel(HUD_PANEL_CHAT);
- // TODO hud_'ify these
- if (cvar("cl_showspeed"))
- HUD_ShowSpeed();
- if (cvar("cl_showacceleration"))
- HUD_ShowAcceleration();
-
if (autocvar__hud_configure && spectatee_status && hud_configure_prev == -1) // try to join if we are in hud_configure mode, but still spectating, and in the first frame (in order to get rid of motd when launching a server via the menu "HUD Setup" button)
localcmd("cmd selectteam auto; cmd join\n");
case "shield": HUD_Panel_GetProgressBarColor(shield); break;\
case "fuel": HUD_Panel_GetProgressBarColor(fuel); break;\
case "nexball": HUD_Panel_GetProgressBarColor(nexball); break;\
+ case "speed": HUD_Panel_GetProgressBarColor(speed); break;\
+ case "acceleration": HUD_Panel_GetProgressBarColor(acceleration); break;\
+ case "acceleration_neg": HUD_Panel_GetProgressBarColor(acceleration_neg); break;\
} ENDS_WITH_CURLY_BRACE
// Get value for panel_bg: if "" fetch default, else use panel_bg_str
} ENDS_WITH_CURLY_BRACE
// Update all common cvars of given panel id
+#define HUD_Panel_UpdateCvarsForId_Part2(id) \
+switch(id) { \
+ case HUD_PANEL_INFOMESSAGES: HUD_Panel_UpdateCvars(infomessages) break; \
+ case HUD_PANEL_PHYSICS: HUD_Panel_UpdateCvars(physics); break;\
+}
+
#define HUD_Panel_UpdateCvarsForId(id) \
switch(id) { \
case HUD_PANEL_WEAPONS: HUD_Panel_UpdateCvars(weapons) break; \
case HUD_PANEL_PRESSEDKEYS: HUD_Panel_UpdateCvars(pressedkeys) break; \
case HUD_PANEL_CHAT: HUD_Panel_UpdateCvars(chat) break; \
case HUD_PANEL_ENGINEINFO: HUD_Panel_UpdateCvars(engineinfo) break; \
- case HUD_PANEL_INFOMESSAGES: HUD_Panel_UpdateCvars(infomessages) break; \
-}
+}\
+HUD_Panel_UpdateCvarsForId_Part2(id)
#define HUD_Panel_UpdatePosSize(name) \
panel_pos = stov(cvar_string("hud_panel_" #name "_pos")); \
HUD_Panel_GetBorder()
// Update pos and size of given panel id
+#define HUD_Panel_UpdatePosSizeForId_Part2(id) \
+switch(id) { \
+ case HUD_PANEL_INFOMESSAGES: HUD_Panel_UpdatePosSize(infomessages) break;\
+ case HUD_PANEL_PHYSICS: HUD_Panel_UpdatePosSize(physics); break;\
+}
#define HUD_Panel_UpdatePosSizeForId(id) \
switch(id) { \
case HUD_PANEL_WEAPONS: HUD_Panel_UpdatePosSize(weapons) break;\
case HUD_PANEL_PRESSEDKEYS: HUD_Panel_UpdatePosSize(pressedkeys) break;\
case HUD_PANEL_CHAT: HUD_Panel_UpdatePosSize(chat) break;\
case HUD_PANEL_ENGINEINFO: HUD_Panel_UpdatePosSize(engineinfo) break;\
- case HUD_PANEL_INFOMESSAGES: HUD_Panel_UpdatePosSize(infomessages)\
-}
+}\
+HUD_Panel_UpdatePosSizeForId_Part2(id)
float HUD_PANEL_CHAT = 12;
float HUD_PANEL_ENGINEINFO = 13;
float HUD_PANEL_INFOMESSAGES = 14;
-float HUD_PANEL_NUM = 15; // always last panel id + 1, please increment when adding a new panel
+float HUD_PANEL_PHYSICS = 15;
+float HUD_PANEL_NUM = 16; // always last panel id + 1, please increment when adding a new panel
string HUD_PANELNAME_WEAPONS = "weapons";
string HUD_PANELNAME_AMMO = "ammo";
string HUD_PANELNAME_CHAT = "chat";
string HUD_PANELNAME_ENGINEINFO = "engineinfo";
string HUD_PANELNAME_INFOMESSAGES = "infomessages";
+string HUD_PANELNAME_PHYSICS = "physics";
float HUD_MENU_ENABLE = 0;
switch(id) {\
case HUD_PANEL_ENGINEINFO: panel_name = HUD_PANELNAME_ENGINEINFO; break; \
case HUD_PANEL_INFOMESSAGES: panel_name = HUD_PANELNAME_INFOMESSAGES; break; \
+ case HUD_PANEL_PHYSICS: panel_name = HUD_PANELNAME_PHYSICS; break; \
} ENDS_WITH_CURLY_BRACE
// Get name of specified panel id
#include "xonotic/dialog_hudpanel_engineinfo.c"
#include "xonotic/dialog_hudpanel_infomessages.c"
#include "xonotic/dialog_hudpanel_weapons.c"
+#include "xonotic/dialog_hudpanel_physics.c"
#include "xonotic/slider_picmip.c"
--- /dev/null
+#ifdef INTERFACE
+CLASS(XonoticHUDPhysicsDialog) EXTENDS(XonoticRootDialog)
+ METHOD(XonoticHUDPhysicsDialog, fill, void(entity))
+ ATTRIB(XonoticHUDPhysicsDialog, title, string, "Physics Panel")
+ ATTRIB(XonoticHUDPhysicsDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT)
+ ATTRIB(XonoticHUDPhysicsDialog, intendedWidth, float, 0.4)
+ ATTRIB(XonoticHUDPhysicsDialog, rows, float, 15)
+ ATTRIB(XonoticHUDPhysicsDialog, columns, float, 4)
+ ATTRIB(XonoticHUDPhysicsDialog, name, string, "HUDphysics")
+ ATTRIB(XonoticHUDPhysicsDialog, sliderTopspeedTime, entity, NULL)
+ENDCLASS(XonoticHUDPhysicsDialog)
+#endif
+
+#ifdef IMPLEMENTATION
+void XonoticHUDPhysicsDialog_fill(entity me)
+{
+ entity e;
+ string panelname = "physics";
+ float i;
+
+ me.TR(me);
+ me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_physics", "Enable panel"));
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, "Background:"));
+ me.TD(me, 1, 1.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg"))));
+ e.addValue(e, "Default", "");
+ e.addValue(e, "Disable", "0");
+ e.addValue(e, strzone(strcat("border_", panelname)), strzone(strcat("border_", panelname)));
+ e.configureXonoticTextSliderValues(e);
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Color:"));
+ me.TD(me, 2, 2.4, e = makeXonoticColorpickerString(strzone(strcat("hud_panel_", panelname, "_bg_color")), "hud_panel_bg_color"));
+ setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_bg_color")), "");
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 1.2, e = makeXonoticCheckBoxString("", "1 1 1", strzone(strcat("hud_panel_", panelname, "_bg_color")), "Use default"));
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Border size:"));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_border"))));
+ e.addValue(e, "Default", "");
+ e.addValue(e, "Disable", "0");
+ for(i = 1; i <= 10; ++i)
+ e.addValue(e, strzone(ftos_decimals(i * 2, 0)), strzone(ftos(i * 2)));
+ e.configureXonoticTextSliderValues(e);
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Alpha:"));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_alpha"))));
+ e.addValue(e, "Default", "");
+ for(i = 1; i <= 10; ++i)
+ e.addValue(e, strzone(ftos_decimals(i/10, 1)), strzone(ftos(i/10)));
+ e.configureXonoticTextSliderValues(e);
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Team Color:"));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_color_team"))));
+ e.addValue(e, "Default", "");
+ e.addValue(e, "Disable", "0");
+ for(i = 1; i <= 10; ++i)
+ e.addValue(e, strzone(ftos_decimals(i/10, 1)), strzone(ftos(i/10)));
+ e.configureXonoticTextSliderValues(e);
+ me.TR(me);
+ me.TDempty(me, 0.4);
+ me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_configure_teamcolorforced", "Test the team color in HUD configure mode"));
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Padding:"));
+ me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_padding"))));
+ e.addValue(e, "Default", "");
+ for(i = 0; i <= 10; ++i)
+ e.addValue(e, strzone(ftos_decimals(i - 5, 0)), strzone(ftos(i - 5)));
+ e.configureXonoticTextSliderValues(e);
+ me.TR(me);
+ me.TD(me, 1, 1.4, e = makeXonoticCheckBox(0, "hud_panel_physics_progressbar", "Status bar"));
+ me.TD(me, 1, 1.6, e = makeXonoticTextSlider("hud_panel_physics_baralign"));
+ e.addValue(e, "Left align" , "0");
+ e.addValue(e, "Right align" , "1");
+ e.addValue(e, "Inward align" , "2");
+ e.addValue(e, "Outward align", "3");
+ e.configureXonoticTextSliderValues(e);
+ setDependent(e, "hud_panel_physics_progressbar", 1, 1);
+ me.TR(me);
+ me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_physics_flip", "Flip speed/acceleration positions"));
+
+//speed
+ me.TR(me);
+ me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Speed:"));
+ me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_physics_speed_z", "Include vertical speed"));
+ // me.TR(me);
+ // me.TDempty(me, 0.2);
+ // me.TD(me, 1, 1.8, e = makeXonoticTextLabel(0, "Full status bar at:"));
+ // setDependent(e, "hud_panel_physics_progressbar", 1, 1);
+ // me.TD(me, 1, 1, e = makeXonoticInputBox(1, "hud_panel_physics_speed_max"));
+ // setDependent(e, "hud_panel_physics_progressbar", 1, 1);
+ // me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "qu/s"));
+ // setDependent(e, "hud_panel_physics_progressbar", 1, 1);
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Speed unit:"));
+ me.TD(me, 1, 2.6/3*2, e = makeXonoticTextSlider("hud_panel_physics_speed_unit"));
+ e.addValue(e, "qu/s" , "1");
+ e.addValue(e, "m/s" , "2");
+ e.addValue(e, "km/h" , "3");
+ e.addValue(e, "mph" , "4");
+ e.addValue(e, "knots", "5");
+ e.configureXonoticTextSliderValues(e);
+ me.TD(me, 1, 2.6/3, e = makeXonoticCheckBox(0, "hud_panel_physics_speed_unit_show", "Show"));
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 3.8/2, e = makeXonoticCheckBox(0, "hud_panel_physics_topspeed", "Top Speed"));
+ me.TD(me, 1, 3.8/2, e = makeXonoticSlider(1, 10, 1, "hud_panel_physics_topspeed_time"));
+ setDependent(e, "hud_panel_physics_topspeed", 1, 1);
+
+//acceleration
+ me.TR(me);
+ me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Acceleration:"));
+ me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_physics_acceleration_z", "Include vertical acc."));
+ // me.TR(me);
+ // me.TDempty(me, 0.2);
+ // me.TD(me, 1, 1.8, e = makeXonoticTextLabel(0, "Full status bar at:"));
+ // setDependent(e, "hud_panel_physics_progressbar", 1, 1);
+ // me.TD(me, 1, 0.6, e = makeXonoticInputBox(1, "hud_panel_physics_acceleration_max"));
+ // setDependent(e, "hud_panel_physics_progressbar", 1, 1);
+}
+#endif
\ No newline at end of file
me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "showdate", "Show current date"));
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "showfps", "Show frames per second"));
- me.TR(me);
- me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_showspeed", "Speedometer"));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 2.8/3, e = makeXonoticRadioButton(1, "cl_showspeed_unit", "0", "qu/s (hidden)"));
- setDependent(e, "cl_showspeed", 1, 1);
- me.TD(me, 1, 2.8/3, e = makeXonoticRadioButton(1, "cl_showspeed_unit", "1", "qu/s"));
- setDependent(e, "cl_showspeed", 1, 1);
- me.TD(me, 1, 2.8/3, e = makeXonoticRadioButton(1, "cl_showspeed_unit", "2", "m/s"));
- setDependent(e, "cl_showspeed", 1, 1);
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 2.8/3, e = makeXonoticRadioButton(1, "cl_showspeed_unit", "3", "km/h"));
- setDependent(e, "cl_showspeed", 1, 1);
- me.TD(me, 1, 2.8/3, e = makeXonoticRadioButton(1, "cl_showspeed_unit", "4", "mph"));
- setDependent(e, "cl_showspeed", 1, 1);
- me.TD(me, 1, 2.8/3, e = makeXonoticRadioButton(1, "cl_showspeed_unit", "5", "knots"));
- setDependent(e, "cl_showspeed", 1, 1);
- me.TR(me);
- me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_showacceleration", "Show accelerometer"));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 2.8/2, e = makeXonoticTextLabel(0, "Accelerometer scale:"));
- setDependent(e, "cl_showacceleration", 1, 1);
- me.TD(me, 1, 2.8/2, e = makeXonoticSlider(0.2, 2, 0.2, "cl_showacceleration_scale"));
- setDependent(e, "cl_showacceleration", 1, 1);
me.TR(me);
me.TR(me);
me.TDempty(me, 0.2);
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
+ i = spawnXonoticHUDPhysicsDialog();
+ i.configureDialog(i);
+ me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
+
me.advancedDialog = i = spawnXonoticAdvancedDialog();
i.configureDialog(i);
me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);