// key for that?
seta cl_hidewaypoints 0 "disable static waypoints, only show team waypoints"
+ seta g_waypointsprites_turrets 1 "disable turret waypoints"
+ seta g_waypointsprites_turrets_maxdist 4000 "max distace for turret sprites"
+
// command extension
alias qc_cmd "sv_cmd $*" // menu QC will override this to menu_cmd
alias adminmsg "sv_cmd adminmsg $*"
set waypoint_benchmark 0 "quit after waypoint loading to benchmark bot navigation code"
set g_debug_bot_commands 0 "print scripted bot commands before executing"
set g_debug_defaultsounds 0 "always use default sounds"
+set sv_use_csqc_players 0 "set to 1 to network players to CSQC"
// debug cvars for keyhunt attaching
set _angles "0 0 0"
float autocvar_g_waypointsprite_scale;
float autocvar_g_waypointsprite_spam;
float autocvar_g_waypointsprite_timealphaexponent;
+ float autocvar_g_waypointsprites_turrets;
+ float autocvar_g_waypointsprites_turrets_maxdist;
+
float autocvar_hud_colorflash_alpha;
float autocvar_hud_configure_checkcollisions;
float autocvar_hud_configure_grid;
var float autocvar_cl_eventchase_speed = 1.3;
float autocvar_cl_lerpexcess;
string autocvar__togglezoom;
+float autocvar_cl_playerdetailreduction;
+float autocvar_cl_loddistance1 = 1024;
+float autocvar_cl_loddistance2 = 4096;