]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Port mine layer
authorMario <zacjardine@y7mail.com>
Mon, 28 Sep 2015 05:49:06 +0000 (15:49 +1000)
committerMario <zacjardine@y7mail.com>
Mon, 28 Sep 2015 05:49:06 +0000 (15:49 +1000)
qcsrc/common/weapons/weapon/minelayer.qc

index 3bc22a34aceea4e1169cf70a7677bdf2d311d5bf..7c8c63bd339ab5957e2f0894d6056cdff7ce6a6a 100644 (file)
@@ -1,19 +1,21 @@
 #ifndef IMPLEMENTATION
-REGISTER_WEAPON(
-/* WEP_##id  */ MINE_LAYER,
-/* function  */ W_MineLayer,
-/* ammotype  */ ammo_rockets,
-/* impulse   */ 4,
-/* flags     */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
-/* rating    */ BOT_PICKUP_RATING_HIGH,
-/* color     */ '0.75 1 0',
-/* modelname */ "minelayer",
-/* model     */ MDL_MINELAYER_ITEM,
-/* crosshair */ "gfx/crosshairminelayer 0.9",
-/* wepimg    */ "weaponminelayer",
-/* refname   */ "minelayer",
-/* wepname   */ _("Mine Layer")
-);
+CLASS(MineLayer, Weapon)
+/* ammotype  */ ATTRIB(MineLayer, ammo_field, .int, ammo_rockets)
+/* impulse   */ ATTRIB(MineLayer, impulse, int, 4)
+/* flags     */ ATTRIB(MineLayer, spawnflags, int, WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH);
+/* rating    */ ATTRIB(MineLayer, bot_pickupbasevalue, float, BOT_PICKUP_RATING_HIGH);
+/* color     */ ATTRIB(MineLayer, wpcolor, vector, '0.75 1 0');
+/* modelname */ ATTRIB(MineLayer, mdl, string, "minelayer");
+#ifndef MENUQC
+/* model     */ ATTRIB(MineLayer, m_model, Model, MDL_MINELAYER_ITEM);
+#endif
+/* crosshair */ ATTRIB(MineLayer, w_crosshair, string, "gfx/crosshairminelayer");
+/* crosshair */ ATTRIB(MineLayer, w_crosshair_size, float, 0.9);
+/* wepimg    */ ATTRIB(MineLayer, model2, string, "weaponminelayer");
+/* refname   */ ATTRIB(MineLayer, netname, string, "minelayer");
+/* wepname   */ ATTRIB(MineLayer, message, string, _("Mine Layer"));
+ENDCLASS(MineLayer)
+REGISTER_WEAPON(MINE_LAYER, NEW(MineLayer));
 
 #define MINELAYER_SETTINGS(w_cvar,w_prop) MINELAYER_SETTINGS_LIST(w_cvar, w_prop, MINE_LAYER, minelayer)
 #define MINELAYER_SETTINGS_LIST(w_cvar,w_prop,id,sn) \
@@ -397,13 +399,7 @@ float W_MineLayer_PlacedMines(float detonate)
        return minfound;
 }
 
-bool W_MineLayer(entity thiswep, int req)
-{SELFPARAM();
-       entity mine;
-       float ammo_amount;
-       switch(req)
-       {
-               case WR_AIM:
+               METHOD(MineLayer, wr_aim, bool(entity thiswep))
                {
                        // aim and decide to fire if appropriate
                        if(self.minelayer_mines >= WEP_CVAR(minelayer, limit))
@@ -424,7 +420,7 @@ bool W_MineLayer(entity thiswep, int req)
                                teamdamage = 0;
                                enemydamage = 0;
                                targetlist = findchainfloat(bot_attack, true);
-                               mine = find(world, classname, "mine");
+                               entity mine = find(world, classname, "mine");
                                while(mine)
                                {
                                        if(mine.realowner != self)
@@ -503,7 +499,7 @@ bool W_MineLayer(entity thiswep, int req)
 
                        return true;
                }
-               case WR_THINK:
+               METHOD(MineLayer, wr_think, bool(entity thiswep))
                {
                        if(autocvar_g_balance_minelayer_reload_ammo && self.clip_load < WEP_CVAR(minelayer, ammo)) // forced reload
                        {
@@ -528,62 +524,57 @@ bool W_MineLayer(entity thiswep, int req)
 
                        return true;
                }
-               case WR_INIT:
+               METHOD(MineLayer, wr_init, bool(entity thiswep))
                {
                        MINELAYER_SETTINGS(WEP_SKIP_CVAR, WEP_SET_PROP);
                        return true;
                }
-               case WR_CHECKAMMO1:
+               METHOD(MineLayer, wr_checkammo1, bool(entity thiswep))
                {
                        // don't switch while placing a mine
                        if(ATTACK_FINISHED(self) <= time || self.weapon != WEP_MINE_LAYER.m_id)
                        {
-                               ammo_amount = self.WEP_AMMO(MINE_LAYER) >= WEP_CVAR(minelayer, ammo);
+                               float ammo_amount = self.WEP_AMMO(MINE_LAYER) >= WEP_CVAR(minelayer, ammo);
                                ammo_amount += self.(weapon_load[WEP_MINE_LAYER.m_id]) >= WEP_CVAR(minelayer, ammo);
                                return ammo_amount;
                        }
                        return true;
                }
-               case WR_CHECKAMMO2:
+               METHOD(MineLayer, wr_checkammo2, bool(entity thiswep))
                {
                        if(W_MineLayer_PlacedMines(false))
                                return true;
                        else
                                return false;
                }
-               case WR_CONFIG:
+               METHOD(MineLayer, wr_config, bool(entity thiswep))
                {
                        MINELAYER_SETTINGS(WEP_CONFIG_WRITE_CVARS, WEP_CONFIG_WRITE_PROPS);
                        return true;
                }
-               case WR_RESETPLAYER:
+               METHOD(MineLayer, wr_resetplayers, bool(entity thiswep))
                {
                        self.minelayer_mines = 0;
                        return true;
                }
-               case WR_RELOAD:
+               METHOD(MineLayer, wr_reload, bool(entity thiswep))
                {
                        W_Reload(WEP_CVAR(minelayer, ammo), SND(RELOAD));
                        return true;
                }
-               case WR_SUICIDEMESSAGE:
+               METHOD(MineLayer, wr_suicidemessage, bool(entity thiswep))
                {
                        return WEAPON_MINELAYER_SUICIDE;
                }
-               case WR_KILLMESSAGE:
+               METHOD(MineLayer, wr_killmessage, bool(entity thiswep))
                {
                        return WEAPON_MINELAYER_MURDER;
                }
-       }
-       return false;
-}
+
 #endif
 #ifdef CSQC
-bool W_MineLayer(entity thiswep, int req)
-{SELFPARAM();
-       switch(req)
-       {
-               case WR_IMPACTEFFECT:
+
+               METHOD(MineLayer, wr_impacteffect, bool(entity thiswep))
                {
                        vector org2;
                        org2 = w_org + w_backoff * 12;
@@ -593,17 +584,15 @@ bool W_MineLayer(entity thiswep, int req)
 
                        return true;
                }
-               case WR_INIT:
+               METHOD(MineLayer, wr_init, bool(entity thiswep))
                {
                        return true;
                }
-               case WR_ZOOMRETICLE:
+               METHOD(MineLayer, wr_zoomreticle, bool(entity thiswep))
                {
                        // no weapon specific image for this weapon
                        return false;
                }
-       }
-       return false;
-}
+
 #endif
 #endif