]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Reduce indentation level of 2 functions thanks to 2 early returns
authorterencehill <piuntn@gmail.com>
Tue, 24 Oct 2017 07:59:55 +0000 (09:59 +0200)
committerterencehill <piuntn@gmail.com>
Tue, 24 Oct 2017 07:59:55 +0000 (09:59 +0200)
qcsrc/server/g_damage.qc

index c48eb20cdd7d7eaf313bb5f556c827e80ac420b1..e46ff1fe6f645e1453cbaf8f628c003268ac40cc 100644 (file)
@@ -167,108 +167,113 @@ void Obituary_SpecialDeath(
        string s1, string s2, string s3,
        float f1, float f2, float f3)
 {
-       if(DEATH_ISSPECIAL(deathtype))
+       if(!DEATH_ISSPECIAL(deathtype))
        {
-               entity deathent = Deathtypes_from(deathtype - DT_FIRST);
-               if (!deathent) { backtrace("Obituary_SpecialDeath: Could not find deathtype entity!\n"); return; }
-
-               if(g_cts && deathtype == DEATH_KILL.m_id)
-                       return; // TODO: somehow put this in CTS gamemode file!
-
-               if(murder)
-               {
-                       if(deathent.death_msgmurder)
-                       {
-                               Send_Notification_WOCOVA(
-                                       NOTIF_ONE,
-                                       notif_target,
-                                       MSG_MULTI,
-                                       deathent.death_msgmurder,
-                                       s1, s2, s3, "",
-                                       f1, f2, f3, 0
-                               );
-                               Send_Notification_WOCOVA(
-                                       NOTIF_ALL_EXCEPT,
-                                       notif_target,
-                                       MSG_INFO,
-                                       deathent.death_msgmurder.nent_msginfo,
-                                       s1, s2, s3, "",
-                                       f1, f2, f3, 0
-                               );
-                       }
-               }
-               else
-               {
-                       if(deathent.death_msgself)
-                       {
-                               Send_Notification_WOCOVA(
-                                       NOTIF_ONE,
-                                       notif_target,
-                                       MSG_MULTI,
-                                       deathent.death_msgself,
-                                       s1, s2, s3, "",
-                                       f1, f2, f3, 0
-                               );
-                               Send_Notification_WOCOVA(
-                                       NOTIF_ALL_EXCEPT,
-                                       notif_target,
-                                       MSG_INFO,
-                                       deathent.death_msgself.nent_msginfo,
-                                       s1, s2, s3, "",
-                                       f1, f2, f3, 0
-                               );
-                       }
-               }
+               backtrace("Obituary_SpecialDeath called without a special deathtype?\n");
+               return;
        }
-       else { backtrace("Obituary_SpecialDeath called without a special deathtype?\n"); return; }
-}
 
-float Obituary_WeaponDeath(
-       entity notif_target,
-       float murder,
-       int deathtype,
-       string s1, string s2, string s3,
-       float f1, float f2)
-{
-       Weapon death_weapon = DEATH_WEAPONOF(deathtype);
-       if (death_weapon != WEP_Null)
+       entity deathent = Deathtypes_from(deathtype - DT_FIRST);
+       if (!deathent)
        {
-               w_deathtype = deathtype;
-               Notification death_message = ((murder) ? death_weapon.wr_killmessage(death_weapon) : death_weapon.wr_suicidemessage(death_weapon));
-               w_deathtype = false;
+               backtrace("Obituary_SpecialDeath: Could not find deathtype entity!\n");
+               return;
+       }
+
+       if(g_cts && deathtype == DEATH_KILL.m_id)
+               return; // TODO: somehow put this in CTS gamemode file!
 
-               if (death_message)
+       if(murder)
+       {
+               if(deathent.death_msgmurder)
                {
                        Send_Notification_WOCOVA(
                                NOTIF_ONE,
                                notif_target,
                                MSG_MULTI,
-                               death_message,
+                               deathent.death_msgmurder,
                                s1, s2, s3, "",
-                               f1, f2, 0, 0
+                               f1, f2, f3, 0
                        );
-                       // send the info part to everyone
                        Send_Notification_WOCOVA(
                                NOTIF_ALL_EXCEPT,
                                notif_target,
                                MSG_INFO,
-                               death_message.nent_msginfo,
+                               deathent.death_msgmurder.nent_msginfo,
                                s1, s2, s3, "",
-                               f1, f2, 0, 0
+                               f1, f2, f3, 0
                        );
                }
-               else
+       }
+       else
+       {
+               if(deathent.death_msgself)
                {
-                       LOG_TRACEF(
-                               "Obituary_WeaponDeath(): ^1Deathtype ^7(%d)^1 has no notification for weapon %d!\n",
-                               deathtype,
-                               death_weapon
+                       Send_Notification_WOCOVA(
+                               NOTIF_ONE,
+                               notif_target,
+                               MSG_MULTI,
+                               deathent.death_msgself,
+                               s1, s2, s3, "",
+                               f1, f2, f3, 0
+                       );
+                       Send_Notification_WOCOVA(
+                               NOTIF_ALL_EXCEPT,
+                               notif_target,
+                               MSG_INFO,
+                               deathent.death_msgself.nent_msginfo,
+                               s1, s2, s3, "",
+                               f1, f2, f3, 0
                        );
                }
+       }
+}
 
-               return true;
+float Obituary_WeaponDeath(
+       entity notif_target,
+       float murder,
+       int deathtype,
+       string s1, string s2, string s3,
+       float f1, float f2)
+{
+       Weapon death_weapon = DEATH_WEAPONOF(deathtype);
+       if (death_weapon == WEP_Null)
+               return false;
+
+       w_deathtype = deathtype;
+       Notification death_message = ((murder) ? death_weapon.wr_killmessage(death_weapon) : death_weapon.wr_suicidemessage(death_weapon));
+       w_deathtype = false;
+
+       if (death_message)
+       {
+               Send_Notification_WOCOVA(
+                       NOTIF_ONE,
+                       notif_target,
+                       MSG_MULTI,
+                       death_message,
+                       s1, s2, s3, "",
+                       f1, f2, 0, 0
+               );
+               // send the info part to everyone
+               Send_Notification_WOCOVA(
+                       NOTIF_ALL_EXCEPT,
+                       notif_target,
+                       MSG_INFO,
+                       death_message.nent_msginfo,
+                       s1, s2, s3, "",
+                       f1, f2, 0, 0
+               );
        }
-       return false;
+       else
+       {
+               LOG_TRACEF(
+                       "Obituary_WeaponDeath(): ^1Deathtype ^7(%d)^1 has no notification for weapon %d!\n",
+                       deathtype,
+                       death_weapon
+               );
+       }
+
+       return true;
 }
 
 bool frag_centermessage_override(entity attacker, entity targ, int deathtype, int kill_count_to_attacker, int kill_count_to_target)