]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
Fixed positioning of light editing display, it's was not following the console properly.
authortomaz <tomaz@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 12 Sep 2004 16:18:06 +0000 (16:18 +0000)
committertomaz <tomaz@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 12 Sep 2004 16:18:06 +0000 (16:18 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4488 d7cf8633-e32d-0410-b094-e92efae38249

cl_screen.c

index 927a3a6623d1485bc9c0139196e08c36386e0c7d..4ac0ff0983429f029a256329ad6a264e26733887 100644 (file)
@@ -34,6 +34,8 @@ float         scr_conlines;           // lines of console to display
 int                    clearconsole;
 int                    clearnotify;
 
+extern int     con_vislines;
+
 qboolean       scr_drawloading = false;
 
 void DrawCrosshair(int num);
@@ -294,6 +296,7 @@ void SCR_DrawConsole (void)
        }
        else
        {
+               con_vislines = 0;
                if (key_dest == key_game || key_dest == key_message)
                        Con_DrawNotify ();      // only draw notify in game
        }