]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Merge branch 'master' into terencehill/newpanelhud
authorterencehill <piuntn@gmail.com>
Sat, 20 Nov 2010 21:22:51 +0000 (22:22 +0100)
committerterencehill <piuntn@gmail.com>
Sat, 20 Nov 2010 21:22:51 +0000 (22:22 +0100)
defaultXonotic.cfg
gfx/ons-frame-team.tga [deleted file]
gfx/ons-frame.tga [deleted file]
qcsrc/client/Main.qc
qcsrc/client/autocvars.qh
qcsrc/client/hud.qc
qcsrc/client/hud.qh
qcsrc/client/scoreboard.qc
qcsrc/client/teamradar.qc
qcsrc/menu/xonotic/dialog_hudpanel_score.c

index 72a1ded11efc7d975ac1693cb205fae2f9497ccb..d8ae654dec9e4642a7eb2d15c3374c5f4a1a0d65 100644 (file)
@@ -1358,6 +1358,8 @@ seta hud_panel_radar_rotation 0   "rotation mode: you set what points up. 0 = play
 seta hud_panel_radar_zoommode 0        "zoom mode: 0 = zoomed by default, 1 = zoomed when +zoom, 2 = always zoomed, 3 = always zoomed out"
 alias hud_panel_radar_rotate "toggle hud_panel_radar_rotation 0 1 2 3 4"
 
+seta hud_panel_score_rankings 0 "show rankings in non-team games instead of the score difference: 1 always show my own score; 2 pure rankings"
+
 seta hud_panel_engineinfo_framecounter_time 0.1 "time between framerate display updates"
 seta hud_panel_engineinfo_framecounter_decimals 0 "amount of decimals to show"
 seta hud_panel_engineinfo_framecounter_exponentialmovingaverage 1 "use an averaging method for calculating fps instead of counting frametime like engine does"
diff --git a/gfx/ons-frame-team.tga b/gfx/ons-frame-team.tga
deleted file mode 100644 (file)
index fb97397..0000000
Binary files a/gfx/ons-frame-team.tga and /dev/null differ
diff --git a/gfx/ons-frame.tga b/gfx/ons-frame.tga
deleted file mode 100644 (file)
index 13a8912..0000000
Binary files a/gfx/ons-frame.tga and /dev/null differ
index ced8061ba9e2a58137580c79d715590165fa09a6..59387904361ee5233609f48705168ce9a94bede5 100644 (file)
@@ -998,15 +998,6 @@ void CSQC_Ent_Remove()
 
 void Gamemode_Init()
 {
-       if(gametype == GAME_ONSLAUGHT) {
-               print(strcat("Using ", minimapname, " as minimap.\n"));
-               precache_pic("gfx/ons-cp-neutral.tga");
-               precache_pic("gfx/ons-cp-red.tga");
-               precache_pic("gfx/ons-cp-blue.tga");
-               precache_pic("gfx/ons-frame.tga");
-               precache_pic("gfx/ons-frame-team.tga");
-       }
-
        if not(isdemo())
        {
                localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
index 873df14a358e435d0b68d3e8e0634028575b6f94..c7ca054b62b122925411907f7a697f5d6c475716 100644 (file)
@@ -14,11 +14,6 @@ var float autocvar__menu_alpha;
 
 var float autocvar__hud_configure;
 var float autocvar_hud_configure_teamcolorforced;
-var float autocvar_hud_configure_bg_minalpha;
-var float autocvar_hud_configure_grid;
-var float autocvar_hud_configure_grid_xsize;
-var float autocvar_hud_configure_grid_ysize;
-var float autocvar_hud_configure_grid_alpha;
 
 var float autocvar__con_chat_maximized;
 var string autocvar__hud_panelorder;
index f77f1c1c1af2b1009147f2f7a27978126c2fc580..3f22c83f5715525a5bb01683e8ca080ff724077d 100644 (file)
@@ -681,10 +681,10 @@ void HUD_Panel_SetPos(vector pos)
        //if(cvar("hud_configure_checkcollisions_debug"))
                //drawfill(pos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
 
-       if(autocvar_hud_configure_grid)
+       if(cvar("hud_configure_grid"))
        {
-               pos_x = floor((pos_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
-               pos_y = floor((pos_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+               pos_x = floor((pos_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
+               pos_y = floor((pos_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
        }
 
        if(hud_configure_checkcollisions)
@@ -862,10 +862,10 @@ void HUD_Panel_SetPosSize(vector mySize)
                //drawfill(myPos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
 
        // before checkresize, otherwise panel can be snapped partially inside another panel or panel aspect ratio can be broken
-       if(autocvar_hud_configure_grid)
+       if(cvar("hud_configure_grid"))
        {
-               mySize_x = floor((mySize_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
-               mySize_y = floor((mySize_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+               mySize_x = floor((mySize_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
+               mySize_y = floor((mySize_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
        }
 
        if(hud_configure_checkcollisions)
@@ -916,21 +916,21 @@ void HUD_Panel_Arrow_Action(float nPrimary)
        hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && cvar("hud_configure_checkcollisions"));
 
        float step;
-       if(autocvar_hud_configure_grid)
+       if(cvar("hud_configure_grid"))
        {
                if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
                {
                        if (hudShiftState & S_SHIFT)
-                               step = bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+                               step = hud_configure_realGridSize_y;
                        else
-                               step = 2 * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+                               step = 2 * hud_configure_realGridSize_y;
                }
                else
                {
                        if (hudShiftState & S_SHIFT)
-                               step = bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
+                               step = hud_configure_realGridSize_x;
                        else
-                               step = 2 * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
+                               step = 2 * hud_configure_realGridSize_x;
                }
        }
        else
@@ -1068,74 +1068,68 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                menu_enabled_time = time;
                localcmd("menu_showhudexit\n");
        }
-       else if(hudShiftState & S_CTRL)
+       else if(nPrimary == K_SPACE && hudShiftState & S_CTRL) // enable/disable highlighted panel or dock
        {
-               if (mouseClicked)
+               if (bInputType == 1 || mouseClicked)
                        return true;
 
-               if(nPrimary == K_SPACE) // enable/disable highlighted panel or dock
-               {
-                       if (bInputType == 1)
-                               return true;
+               if (highlightedPanel_prev != -1)
+                       cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
+               else
+                       cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
+       }
+       else if(nPrimary == 'c' && hudShiftState & S_CTRL) // copy highlighted panel size
+       {
+               if (bInputType == 1 || mouseClicked)
+                       return true;
 
-                       if (highlightedPanel_prev != -1)
-                               cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
-                       else
-                               cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
-               }
-               if(nPrimary == 'c') // copy highlighted panel size
+               if (highlightedPanel_prev != -1)
                {
-                       if (bInputType == 1)
-                               return true;
-
-                       if (highlightedPanel_prev != -1)
-                       {
-                               panel_size_copied = panel_size;
-                               highlightedPanel_copied = highlightedPanel_prev;
-                       }
+                       panel_size_copied = panel_size;
+                       highlightedPanel_copied = highlightedPanel_prev;
                }
-               else if(nPrimary == 'v') // past copied size on the highlighted panel
-               {
-                       if (bInputType == 1)
-                               return true;
+       }
+       else if(nPrimary == 'v' && hudShiftState & S_CTRL) // past copied size on the highlighted panel
+       {
+               if (bInputType == 1 || mouseClicked)
+                       return true;
 
-                       if (highlightedPanel_copied == -1 || highlightedPanel_prev == -1)
-                               return true;
+               if (highlightedPanel_copied == -1 || highlightedPanel_prev == -1)
+                       return true;
 
-                       HUD_Panel_UpdatePosSizeForId(highlightedPanel_prev);
+               HUD_Panel_UpdatePosSizeForId(highlightedPanel_prev);
 
-                       // reduce size if it'd go beyond screen boundaries
-                       vector tmp_size = panel_size_copied;
-                       if (panel_pos_x + panel_size_copied_x > vid_conwidth)
-                               tmp_size_x = vid_conwidth - panel_pos_x;
-                       if (panel_pos_y + panel_size_copied_y > vid_conheight)
-                               tmp_size_y = vid_conheight - panel_pos_y;
+               // reduce size if it'd go beyond screen boundaries
+               vector tmp_size = panel_size_copied;
+               if (panel_pos_x + panel_size_copied_x > vid_conwidth)
+                       tmp_size_x = vid_conwidth - panel_pos_x;
+               if (panel_pos_y + panel_size_copied_y > vid_conheight)
+                       tmp_size_y = vid_conheight - panel_pos_y;
 
-                       if (panel_size == tmp_size)
-                               return true;
+               if (panel_size == tmp_size)
+                       return true;
 
-                       // backup first!
-                       panel_pos_backup = panel_pos;
-                       panel_size_backup = panel_size;
-                       highlightedPanel_backup = highlightedPanel_prev;
+               // backup first!
+               panel_pos_backup = panel_pos;
+               panel_size_backup = panel_size;
+               highlightedPanel_backup = highlightedPanel_prev;
 
-                       s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
-                       cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
-               }
-               else if(nPrimary == 'z') // undo last action
+               s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
+               cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+       }
+       else if(nPrimary == 'z' && hudShiftState & S_CTRL) // undo last action
+       {
+               if (bInputType == 1 || mouseClicked)
+                       return true;
+               //restore previous values
+               if (highlightedPanel_backup != -1)
                {
-                       if (bInputType == 1)
-                               return true;
-                       //restore previous values
-                       if (highlightedPanel_backup != -1)
-                       {
-                               HUD_Panel_GetName(highlightedPanel_backup);
-                               s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
-                               cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
-                               s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
-                               cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
-                               highlightedPanel_backup = -1;
-                       }
+                       HUD_Panel_GetName(highlightedPanel_backup);
+                       s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
+                       cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
+                       s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
+                       cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+                       highlightedPanel_backup = -1;
                }
        }
        else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
@@ -1159,42 +1153,38 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
 float HUD_Panel_HighlightCheck()
 {
        float i, j, border;
-       vector panelPos;
-       vector panelSize;
 
-       while(j <= HUD_PANEL_NUM)
+       while(j < HUD_PANEL_NUM)
        {
                i = panel_order[j];
                j += 1;
 
                HUD_Panel_UpdatePosSizeForId(i);
 
-               panelPos = panel_pos;
-               panelSize = panel_size;
                border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
 
                // move
-               if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
+               if(mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
                {
                        return 1;
                }
                // resize from topleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        return 2;
                }
                // resize from topright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        return 3;
                }
                // resize from bottomleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        return 3;
                }
                // resize from bottomright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        return 2;
                }
@@ -1243,73 +1233,69 @@ void HUD_Panel_FirstInDrawQ(float id)
 void HUD_Panel_Highlight()
 {
        float i, j, border;
-       vector panelPos;
-       vector panelSize;
 
-       while(j <= HUD_PANEL_NUM)
+       while(j < HUD_PANEL_NUM)
        {
                i = panel_order[j];
                j += 1;
 
                HUD_Panel_UpdatePosSizeForId(i);
 
-               panelPos = panel_pos;
-               panelSize = panel_size;
                border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
 
                // move
-               if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
+               if(mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 1;
-                       panel_click_distance = mousepos - panelPos;
+                       panel_click_distance = mousepos - panel_pos;
                        return;
                }
                // resize from topleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 1;
-                       panel_click_distance = mousepos - panelPos;
-                       panel_click_resizeorigin = panelPos + panelSize;
+                       panel_click_distance = mousepos - panel_pos;
+                       panel_click_resizeorigin = panel_pos + panel_size;
                        return;
                }
                // resize from topright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 2;
-                       panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x;
-                       panel_click_distance_y = mousepos_y - panelPos_y;
-                       panel_click_resizeorigin = panelPos + eY * panelSize_y;
+                       panel_click_distance_x = panel_size_x - mousepos_x + panel_pos_x;
+                       panel_click_distance_y = mousepos_y - panel_pos_y;
+                       panel_click_resizeorigin = panel_pos + eY * panel_size_y;
                        return;
                }
                // resize from bottomleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 3;
-                       panel_click_distance_x = mousepos_x - panelPos_x;
-                       panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y;
-                       panel_click_resizeorigin = panelPos + eX * panelSize_x;
+                       panel_click_distance_x = mousepos_x - panel_pos_x;
+                       panel_click_distance_y = panel_size_y - mousepos_y + panel_pos_y;
+                       panel_click_resizeorigin = panel_pos + eX * panel_size_x;
                        return;
                }
                // resize from bottomright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 4;
-                       panel_click_distance = panelSize - mousepos + panelPos;
-                       panel_click_resizeorigin = panelPos;
+                       panel_click_distance = panel_size - mousepos + panel_pos;
+                       panel_click_resizeorigin = panel_pos;
                        return;
                }
                else
@@ -1423,13 +1409,13 @@ void HUD_Panel_Mouse()
        cursorsize = '32 32 0';
 
        if(highlightcheck == 0)
-               drawpic(mousepos, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
        else if(highlightcheck == 1)
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_move.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_move.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
        else if(highlightcheck == 2)
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
        else
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize2.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize2.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
 
        prevMouseClicked = mouseClicked;
 }
@@ -1501,8 +1487,11 @@ void HUD_Weapons(void)
        float f, screen_ar;
        float center_x, center_y;
 
-       if(!autocvar_hud_panel_weapons && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_weapons) return;
+               if(spectatee_status == -1) return;
+       }
 
        float timeout = cvar("hud_panel_weapons_timeout");
        float timeout_effect_length, timein_effect_length;
@@ -1876,7 +1865,7 @@ void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_s
        if(autocvar__hud_configure)
        {
                currently_selected = (itemcode == 2); //rockets always selected
-               a = 100;
+               a = 31 + mod(itemcode*93, 128);
        }
        else
                a = getstati(GetAmmoStat(itemcode)); // how much ammo do we have of type itemcode?
@@ -1920,8 +1909,11 @@ void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_s
 
 void HUD_Ammo(void)
 {
-       if(!autocvar_hud_panel_ammo && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_ammo) return;
+               if(spectatee_status == -1) return;
+       }
 
        active_panel = HUD_PANEL_AMMO;
        HUD_Panel_UpdateCvars(ammo);
@@ -2069,16 +2061,12 @@ void DrawNumIcon_expanding(float iconalign, vector myPos, vector mySize, float x
 // Powerups (#2)
 //
 void HUD_Powerups(void) {
-       if(!autocvar_hud_panel_powerups && !autocvar__hud_configure)
-               return;
-
        if(!autocvar__hud_configure)
        {
-               if not(getstati(STAT_ITEMS) & (IT_STRENGTH | IT_INVINCIBLE))
-                       return;
-
-               if (getstati(STAT_HEALTH) <= 0)
-                       return;
+               if(!autocvar_hud_panel_powerups) return;
+               if(spectatee_status == -1) return;
+               if not(getstati(STAT_ITEMS) & (IT_STRENGTH | IT_INVINCIBLE)) return;
+               if (getstati(STAT_HEALTH) <= 0) return;
        }
 
        active_panel = HUD_PANEL_POWERUPS;
@@ -2293,8 +2281,11 @@ void HUD_Powerups(void) {
 //
 void HUD_HealthArmor(void)
 {
-       if(!autocvar_hud_panel_healtharmor && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_healtharmor) return;
+               if(spectatee_status == -1) return;
+       }
 
        active_panel = HUD_PANEL_HEALTHARMOR;
        HUD_Panel_UpdateCvars(healtharmor);
@@ -3565,9 +3556,10 @@ void HUD_Radar(void)
 
 // Score (#7)
 //
+void HUD_UpdatePlayerTeams();
 void HUD_Score(void)
 {
-       if(!autocvar_hud_panel_score && !autocvar__hud_configure)
+       if(!autocvar__hud_configure && !autocvar_hud_panel_score)
                return;
 
        active_panel = HUD_PANEL_SCORE;
@@ -3583,7 +3575,7 @@ void HUD_Score(void)
                mySize -= '2 2 0' * panel_bg_padding;
        }
 
-       float score, distribution, leader;
+       float score, distribution;
        string sign;
        vector distribution_color;
        entity tm, pl, me;
@@ -3625,6 +3617,56 @@ void HUD_Score(void)
                drawstring_aspect(pos, timer, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
                drawfont = hud_font;
        } else if (!teamplay) { // non-teamgames
+               if (spectatee_status == -1 || cvar("hud_panel_score_rankings"))
+               {
+#define SCOREPANEL_MAX_ENTRIES 6
+#define SCOREPANEL_ASPECTRATIO 2
+                       float entries = bound(1, floor(SCOREPANEL_MAX_ENTRIES * mySize_y/mySize_x * SCOREPANEL_ASPECTRATIO), SCOREPANEL_MAX_ENTRIES);
+                       float height = mySize_y/entries;
+                       vector fontsize = '0.9 0.9 0' * height;
+                       pos_y += height * (1 - 0.9) / 2;
+
+                       vector rgb;
+                       rgb = '1 1 1';
+
+                       if (!scoreboard_fade_alpha) // the scoreboard too calls HUD_UpdatePlayerTeams
+                               HUD_UpdatePlayerTeams();
+
+                       float name_size = mySize_x*0.75;
+                       float i, me_printed;
+                       for (pl = players.sort_next, i=0; pl && i<entries; pl = pl.sort_next, ++i)
+                       {
+                               if (pl.team == COLOR_SPECTATOR)
+                                       continue;
+
+                               if (i == entries-1 && !me_printed && pl != me)
+                               if (cvar("hud_panel_score_rankings") == 1 && spectatee_status != -1)
+                               {
+                                       for (pl = me.sort_next; pl; pl = pl.sort_next)
+                                               if (pl.team != COLOR_SPECTATOR)
+                                                       break;
+
+                                       if (pl)
+                                               rgb = '1 1 0'; //not last but not among the leading players: yellow
+                                       else
+                                               rgb = '1 0 0'; //last: red
+                                       pl = me;
+                               }
+
+                               if (pl == me)
+                               {
+                                       if (i == 0)
+                                               rgb = '0 1 0'; //first: green
+                                       me_printed = 1;
+                                       drawfill(pos - eY * (height * (1 - 0.9) / 2), eX * mySize_x + eY * height, rgb, 0.3 * panel_fg_alpha, DRAWFLAG_NORMAL);
+                               }
+                               string s = textShortenToWidth(GetPlayerName(pl.sv_entnum), name_size, fontsize, stringwidth_colors);
+                               drawcolorcodedstring(pos + eX * (name_size - stringwidth(s, TRUE, fontsize)), s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawstring(pos + eX * mySize_x*0.79, ftos(pl.(scores[ps_primary])), fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                               pos_y += height;
+                       }
+                       return;
+               }
                // me vector := [team/connected frags id]
                pl = players.sort_next;
                if(pl == me)
@@ -3641,54 +3683,105 @@ void HUD_Score(void)
                if(autocvar__hud_configure)
                        score = 123;
 
-               if(distribution >= 5) {
+               if(distribution >= 5)
                        distribution_color = eY;
-                       leader = 1;
-               } else if(distribution >= 0) {
+               else if(distribution >= 0)
                        distribution_color = '1 1 1';
-                       leader = 1;
-               } else if(distribution >= -5)
+               else if(distribution >= -5)
                        distribution_color = '1 1 0';
                else
                        distribution_color = eX;
 
-               drawstring_aspect(pos + eX * 0.75 * mySize_x, ftos(distribution), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
-               if (leader)
+               string distribution_str;
+               distribution_str = ftos(distribution);
+               if (distribution >= 0)
+               {
+                       if (distribution > 0)
+                               distribution_str = strcat("+", distribution_str);
                        HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+               }
                drawfont = hud_bigfont;
                drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
                drawfont = hud_font;
+               drawstring_aspect(pos + eX * 0.75 * mySize_x, distribution_str, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
        } else { // teamgames
                float max_fragcount;
                max_fragcount = -99;
 
-               float teamnum;
+               float scores_count, row, column, rows, columns;
+               vector offset;
+               vector score_pos, score_size; //for scores other than myteam
+               if (spectatee_status == -1)
+               {
+                       if (autocvar__hud_configure)
+                               scores_count = 4;
+                       else for(tm = teams.sort_next; tm; tm = tm.sort_next) {
+                               if(tm.team == COLOR_SPECTATOR)
+                                       continue;
+                               ++scores_count;
+                       }
+                       rows = mySize_y/mySize_x;
+                       rows = bound(1, floor((sqrt(4 * (3/1) * rows * scores_count + rows * rows) + rows + 0.5) / 2), scores_count);
+                       //                               ^^^ ammo item aspect goes here
+
+                       columns = ceil(scores_count/rows);
+
+                       score_size = eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows);
+
+                       float newSize;
+                       if(score_size_x/score_size_y > 3)
+                       {
+                               newSize = 3 * score_size_y;
+                               offset_x = score_size_x - newSize;
+                               pos_x += offset_x/2;
+                               score_size_x = newSize;
+                       }
+                       else
+                       {
+                               newSize = 1/3 * score_size_x;
+                               offset_y = score_size_y - newSize;
+                               pos_y += offset_y/2;
+                               score_size_y = newSize;
+                       }
+               }
+               else
+                       score_size = eX * mySize_x*(1/4) + eY * mySize_y*(1/3);
                for(tm = teams.sort_next; tm; tm = tm.sort_next) {
-                       if(tm.team == COLOR_SPECTATOR || (!tm.team_size && !autocvar__hud_configure)) // no players? don't display
+                       if(tm.team == COLOR_SPECTATOR)
                                continue;
                        score = tm.(teamscores[ts_primary]);
                        if(autocvar__hud_configure)
                                score = 123;
-                       leader = 0;
                        
                        if (score > max_fragcount)
                                max_fragcount = score;
 
-                       if(tm.team == myteam) {
+                       if (spectatee_status == -1)
+                       {
+                               score_pos = pos + eX * column * (score_size_x + offset_x) + eY * row * (score_size_y + offset_y);
+                               if (max_fragcount == score)
+                                       HUD_Panel_DrawHighlight(score_pos, score_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawfont = hud_bigfont;
+                               drawstring_aspect(score_pos, ftos(score), score_size, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawfont = hud_font;
+                               ++row;
+                               if(row >= rows)
+                               {
+                                       row = 0;
+                                       ++column;
+                               }
+                       }
+                       else if(tm.team == myteam) {
                                if (max_fragcount == score)
-                                       leader = 1;
-                               if (leader)
                                        HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
                                drawfont = hud_bigfont;
                                drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
                                drawfont = hud_font;
                        } else {
                                if (max_fragcount == score)
-                                       leader = 1;
-                               if (leader)
-                                       HUD_Panel_DrawHighlight(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-                               drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, ftos(score), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
-                               teamnum += 1;
+                                       HUD_Panel_DrawHighlight(pos + eX * 0.75 * mySize_x + eY * (1/3) * rows * mySize_y, score_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * rows * mySize_y, ftos(score), score_size, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
+                               ++rows;
                        }
                }
        }
@@ -3697,8 +3790,12 @@ void HUD_Score(void)
 // Race timer (#8)
 //
 void HUD_RaceTimer (void) {
-       if(!autocvar_hud_panel_racetimer && !(gametype == GAME_RACE || gametype == GAME_CTS) && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_racetimer) return;
+               if(!(gametype == GAME_RACE || gametype == GAME_CTS)) return;
+               if(spectatee_status == -1) return;
+       }
 
        active_panel = HUD_PANEL_RACETIMER;
        HUD_Panel_UpdateCvars(racetimer);
@@ -4604,14 +4701,15 @@ void HUD_DrawPressedKeys(void)
        vector keysize;
        keysize = eX * mySize_x * (1/3) + eY * mySize_y * 0.5;
        float pressedkeys;
-
        pressedkeys = getstatf(STAT_PRESSED_KEYS);
+
        drawpic_aspect_skin(pos, ((pressedkeys & KEY_CROUCH) ? "key_crouch_inv.tga" : "key_crouch.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eX * mySize_x * (1/3), ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eX * mySize_x * (2/3), ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eY * 0.5 * mySize_y, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (1/3), ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (2/3), ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x, ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x * 2, ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       pos_y += keysize_y;
+       drawpic_aspect_skin(pos, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x, ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x * 2, ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
 }
 
 // Handle chat as a panel (#12)
@@ -5105,18 +5203,19 @@ void HUD_Main (void)
        }
 
        // HUD configure visible grid
-       if(autocvar__hud_configure && autocvar_hud_configure_grid && autocvar_hud_configure_grid_alpha)
+       float hud_configure_grid_alpha;
+       if(autocvar__hud_configure && cvar("hud_configure_grid") && (hud_configure_grid_alpha = cvar("hud_configure_grid_alpha")))
        {
+               hud_configure_gridSize_x = bound(0.005, cvar("hud_configure_grid_xsize"), 0.2);
+               hud_configure_gridSize_y = bound(0.005, cvar("hud_configure_grid_ysize"), 0.2);
+               hud_configure_realGridSize_x = hud_configure_gridSize_x * vid_conwidth;
+               hud_configure_realGridSize_y = hud_configure_gridSize_y * vid_conheight;
                // x-axis
-               for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2); ++i)
-               {
-                       drawfill(eX * i * vid_conwidth * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2), eX + eY * vid_conheight, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
-               }
+               for(i = 0; i < 1/hud_configure_gridSize_x; ++i)
+                       drawfill(eX * i * hud_configure_realGridSize_x, eX + eY * vid_conheight, '0.5 0.5 0.5', hud_configure_grid_alpha, DRAWFLAG_NORMAL);
                // y-axis
-               for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2); ++i)
-               {
-                       drawfill(eY * i * vid_conheight * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2), eY + eX * vid_conwidth, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
-               }
+               for(i = 0; i < 1/hud_configure_gridSize_y; ++i)
+                       drawfill(eY * i * hud_configure_realGridSize_y, eY + eX * vid_conwidth, '0.5 0.5 0.5', hud_configure_grid_alpha, DRAWFLAG_NORMAL);
        }
 
        // draw the dock
index b661e30ff515dcd027ebdb75087f33289a6db0c1..b4d1a20d33cda2a5c5200e4a2ef0697e674e15eb 100644 (file)
@@ -40,6 +40,8 @@ float teamnagger;
 
 float hud_configure_checkcollisions;
 float hud_configure_prev;
+vector hud_configure_gridSize;
+vector hud_configure_realGridSize;
 
 float hudShiftState;
 const float S_SHIFT = 1;
@@ -159,9 +161,9 @@ if(panel_bg_alpha_str == "") {\
 }\
 panel_bg_alpha = stof(panel_bg_alpha_str);\
 if(autocvar__hud_configure && menu_enabled == 2 && highlightedPanel == active_panel) {\
-       panel_bg_alpha = (1 - autocvar__menu_alpha) * max(autocvar_hud_configure_bg_minalpha, panel_bg_alpha) + autocvar__menu_alpha * panel_bg_alpha;\
+       panel_bg_alpha = (1 - autocvar__menu_alpha) * max(cvar("hud_configure_bg_minalpha"), panel_bg_alpha) + autocvar__menu_alpha * panel_bg_alpha;\
 } else if(autocvar__hud_configure) {\
-       panel_bg_alpha = max(autocvar_hud_configure_bg_minalpha, panel_bg_alpha);\
+       panel_bg_alpha = max(cvar("hud_configure_bg_minalpha"), panel_bg_alpha);\
 } if(autocvar__hud_configure && !panel_enabled) {\
        panel_bg_alpha = 0.25;\
 } if(!(menu_enabled == 2 && highlightedPanel == active_panel)) {\
index ec17dfca77efe473c73a5146513c1744f6820fe8..d76838fd21979ecec4763814f20759ff6fb2225f 100644 (file)
@@ -883,7 +883,7 @@ float HUD_WouldDrawScoreboard() {
                return 1;
        else if (intermission == 1)
                return 1;
-       else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard"))
+       else if (spectatee_status != -1 && getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard"))
                return 1;
        else if (scoreboard_showscores_force)
                return 1;
index a486af68edbbe1c16bf7962b02ed14b91f35dc3f..788c32d82aa9d95def8bc931b89867b948f6ada4 100644 (file)
@@ -5,7 +5,6 @@ vector teamradar_size2d; // 2D size
 vector teamradar_extraclip_mins, teamradar_extraclip_maxs; // for non-centered radar display
 float teamradar_size; // 2D scale factor
 float hud_panel_radar_scale; // window size = ...qu
-float hud_panel_radar_nohudhack;
 float v_flipped;
 
 float vlen2d(vector v)
@@ -188,9 +187,6 @@ void teamradar_loadcvars()
        if(!hud_panel_radar_foreground_alpha) hud_panel_radar_foreground_alpha = 0.8 * panel_fg_alpha;
        if(!hud_panel_radar_size_x) hud_panel_radar_size_x = 128;
        if(!hud_panel_radar_size_y) hud_panel_radar_size_y = hud_panel_radar_size_x;
-
-       hud_panel_radar_size_z = 0;
-       hud_panel_radar_nohudhack = 0;
 }
 
 // radar links
index fc51921e23777a3b2980123ca42ba99e2f446cd1..31ed31b2504f8f34c74307f966d4f65a18ebc6f2 100644 (file)
@@ -71,5 +71,13 @@ void XonoticHUDScoreDialog_fill(entity me)
                                for(i = 0; i <= 10; ++i)
                                        e.addValue(e, strzone(ftos_decimals(i - 5, 0)), strzone(ftos(i - 5)));
                                e.configureXonoticTextSliderValues(e);
+       me.TR(me);
+               me.TD(me, 1, 2, e = makeXonoticTextLabel(0, "Score:"));
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Rankings:"));
+               me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "0", "Off"));
+               me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "1", "And me"));
+               me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "2", "Pure"));
 }
 #endif