]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Move buffs away from spawnpoints a little bit if they can't find anywhere good to...
authorMario <mario@smbclan.net>
Thu, 17 Dec 2015 19:35:12 +0000 (05:35 +1000)
committerMario <mario@smbclan.net>
Thu, 17 Dec 2015 19:35:12 +0000 (05:35 +1000)
qcsrc/common/mutators/mutator/buffs/buffs.qc

index 37a0573dcf56accbd31d630f2cd280ee842b864e..23bf8a8d4055587f0b496956ae411fc8a0ba3a88 100644 (file)
@@ -191,37 +191,39 @@ void buff_SetCooldown(float cd)
        self.buff_active = !cd;
 }
 
-void buff_Respawn(entity ent)
-{SELFPARAM();
+void buff_Respawn(entity this)
+{
        if(gameover) { return; }
 
-       vector oldbufforigin = ent.origin;
+       vector oldbufforigin = this.origin;
+       this.velocity = '0 0 200';
 
-       if(!MoveToRandomMapLocation(ent, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((autocvar_g_buffs_random_location_attempts > 0) ? autocvar_g_buffs_random_location_attempts : 10), 1024, 256))
+       if(!MoveToRandomMapLocation(this, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, 
+               ((autocvar_g_buffs_random_location_attempts > 0) ? autocvar_g_buffs_random_location_attempts : 10), 1024, 256))
        {
                entity spot = SelectSpawnPoint(true);
-               setorigin(ent, spot.origin + '0 0 200');
-               ent.angles = spot.angles;
+               setorigin(this, spot.origin);
+               this.velocity = ((randomvec() * 100) + '0 0 200');
+               this.angles = spot.angles;
        }
 
-       tracebox(ent.origin, ent.mins * 1.5, self.maxs * 1.5, ent.origin, MOVE_NOMONSTERS, ent);
+       tracebox(this.origin, this.mins * 1.5, this.maxs * 1.5, this.origin, MOVE_NOMONSTERS, this);
 
-       setorigin(ent, trace_endpos); // attempt to unstick
+       setorigin(this, trace_endpos); // attempt to unstick
 
-       ent.movetype = MOVETYPE_TOSS;
+       this.movetype = MOVETYPE_TOSS;
 
-       makevectors(ent.angles);
-       ent.velocity = '0 0 200';
-       ent.angles = '0 0 0';
+       makevectors(this.angles);
+       this.angles = '0 0 0';
        if(autocvar_g_buffs_random_lifetime > 0)
-               ent.lifetime = time + autocvar_g_buffs_random_lifetime;
+               this.lifetime = time + autocvar_g_buffs_random_lifetime;
 
-       Send_Effect(EFFECT_ELECTRO_COMBO, oldbufforigin + ((ent.mins + ent.maxs) * 0.5), '0 0 0', 1);
-       Send_Effect(EFFECT_ELECTRO_COMBO, CENTER_OR_VIEWOFS(ent), '0 0 0', 1);
+       Send_Effect(EFFECT_ELECTRO_COMBO, oldbufforigin + ((this.mins + this.maxs) * 0.5), '0 0 0', 1);
+       Send_Effect(EFFECT_ELECTRO_COMBO, CENTER_OR_VIEWOFS(this), '0 0 0', 1);
 
-       WaypointSprite_Ping(ent.buff_waypoint);
+       WaypointSprite_Ping(this.buff_waypoint);
 
-       sound(ent, CH_TRIGGER, SND_KA_RESPAWN, VOL_BASE, ATTEN_NONE); // ATTEN_NONE (it's a sound intended to be heard anywhere)
+       sound(this, CH_TRIGGER, SND_KA_RESPAWN, VOL_BASE, ATTEN_NONE); // ATTEN_NONE (it's a sound intended to be heard anywhere)
 }
 
 void buff_Touch()